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MTG Smash-Up Mash Up: Artifacts Matter

Casual*

mageronix


An Introduction

I was considering building a MTG cube to play with my friends but decided that I wanted to put my own unique spin on it. It just so happened that I played Smash-Up recently and fell in love with the game, namely the "slap two decks together and voila" portion of the game. I thought about how I could combine that with MTG and quickly did a "MTG SMASH UP" Google search. I found srgpoofy's already made Smash-Up list and decided to build upon it (at the time of writing, the deck list is identical to srgpoofy's. The decks are meant to be extremely flexible, so feel free to swap cards or even whole tribes. In fact, you don't even have to go with the tribe theme. I decided to stick with tribes to make the game more accessible to newer players (ie: my inexperienced family members). I created this with teaching MTG in mind so I kept the cards relatively simple and linear. Certainly, you could make more advanced decks, or multicoloured decks. I also refrained from including too many draw or mill cards because of the size of the decks (40).

Artifacts Matter

All previous sets included only mono and dual coloured decks. I wanted to include more colour variation without delving into tri and four colour combinations (just yet), and decided to use artifacts that focus on all five colours. I chose to use scarecrows for the Smash-Up deck because of their synergy with other colours. Cards like Wingrattle Scarecrow and Watchwing Scarecrow will keep combinations fresh with the tribe's intrinsic variance.

How To Play

Follows the same rules as Archenemy. The AE also has access to 30 scheme cards.

Allies will choose at random 2, decks (of 20 cards) from the Smash-Up tribal decks and co-operate to take down the AE.

The AE will also choose his tribal deck (of 40 cards) at random.

Starting life totals:

Allies: 20 Life

Archenemy: (# of Allies * 20) - 20 Life with a minimum of 40

Decks

Each Artifact Matters Smash-Up deck runs 8 lands total. 1 Blasted Landscape, 1 Buried Ruin, 1 Terramorphic Expanse, 1 of each Basic Land

Each Artifact Matters Archenemy deck runs 16 lands total. 1 Blasted Landscape, 1 Buried Ruin, 3 Evolving Wilds, 1 Shimmering Grotto, 2 of each Basic Land

Archenemy Decks:

Myr (Tribal + Equipment)

Smash-Up Decks:

Scarecrows (Colour Synergy)

Constructs (Energy)

Notes: Don't forget to get tokens.

Smash-Up Mash Up Sets

MTG Smash-Up Mash Up: Core

MTG Smash-Up Mash Up: Archenemies

MTG Smash-Up Mash Up: Archenemies Rebel!

MTG Smash-Up Mash Up: Expanded

MTG Smash-Up Mash Up: Artifacts Matter

MTG Smash-Up Mash Up: Sand Storm

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Comments

Date added 7 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

10 - 0 Rares

15 - 0 Uncommons

23 - 0 Commons

Cards 48
Avg. CMC 3.33
Tokens Energy Reserve, Myr 1/1 C
Folders 6 - MTG Smash-Up Mash Up
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