Krenko, Mob Boss was one of the first Goblin Decks I ever ran, it was a modern/casual atrocity that relied on a turn 1 sol ring to do anything... turns out relying on sol ring is an easy thing to do... until you start going to the LGS and have to start following the rules for constructed lol, so Krenko was an afterthought, until recently when a few of the regulars talked me into giving EDH/Commander a serious try... I scrounged up a basic aggro deck with krenko as my commandant, and did well, so wanting to do my favorite mob boss some justice, I did a little research on the meta, (Found out he's just outside the top 10 in terms of most played commanders) and sought out some tips and unique cards other people were using, while still keeping my own flavor to make the deck my own. the following is what resulted.

note: Some cards (mostly in the "alt win con" category) may be in multiple categories, also categories probably aren't perfectly named, but quickly generalize the purpose the card serves

I tried my best to keep the entire deck centered around Krenko's activated ability, while still trying to keep a fairly flexible enough aggro deck if my Krenko himself were to be kept in check. I popped in the standard goblin recruiting tools I felt deserved a spot (along with all the current lords, including Trashmaster... it's just so good against artifacts in a deck with a bunch of throw away creatures!) but some of the stuff I decided to add in myself.

Notable Cards/Win cons:

Snow-Covered Mountain they are in because of the phrasing of Extraplanar Lens. imprint them on to lens, tap all my mountain's for 2r while my opponents tap theirs for 1r, all because of a little snow! still working on this part I do have the rest of the deck

Altar of the Brood will proc 1 to 1 with Krenko, forcing all opponents to mill a card WHENEVER a permanent hits the battlefield.

Paradox Engine and Rings of Brighthearth allow me to pop Krenko's activated ability mutiple times a turn

Sensei's Divining Top I know... popular choice overall, but I didn't see many specs running it, and it's a darn good card allowing you to topdeck better options more frequently

Boggart Shenanigans, Goblin Bombardment, Raid Bombardment, all pretty standard for this deck, but I didn't see a lot of Impact Tremors and although, on the surface, not very powerful, this combo's with krenko's activated ability to deal damage across the board while simply populating the board with chumps

Goblin War Drums gives my attacking gobbies menace, and fits the flavor of the deck

Lightning Volley a fun little instant to play right before you turn starts to give the dozens of tokens krenko's produced throughout the game, the ability to deal dozens of damage at will.. and then untap them and begin your upkeep

Massive Raid similar concept as lightning volley.. play this during someone else's turn, make sure you have a bunch of gobbie tokens, an scorch the earth

Speaking of scorch the earth Burn at the Stake burn someone for 3 times the amount of tapped creatures, meaning 14 goblins will burn face for 42 life, which can happen very quickly.

Descent of the Dragons 1/1 goblins not doing it for you? wipe your own tokens, now they're 4/4 flying dragons

Battle Squadron, Horde of Boggarts, Reckless One are slightly different versions of the same concept

Voracious Dragon a flyer, with devour, that burns for damage equal to two times the amount of goblins devoured. Not only can this get HUGE late game, but you can literally wipe someone from the game just dropping this bad boy on the battlefield.

Clickslither another creature to sac em all to and make this thing huge for a quick second

and finally, also most common: Purphoros, God of the Forge the other way to win the game without even bothering to attack.. pop tokens to trigger purphoros's ability to deal direct damage

Suggestions

Updates Add

Comments

Casual

96% Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

28 - 0 Rares

23 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens Copy Clone, Dragon 4/4 R, Emblem Chandra, Torch of Defiance, Emblem Koth of the Hammer, Goblin 1/1 R, Marit Lage
Votes
Ignored suggestions
Shared with
Views