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Just some fun with some of the Myr. Similar to Myr Deck Deck prototype really. With what can be done with the deck I really wanted to try and develop a way to just put out all kinds of stuff fast. Also has some influence from slivers being almost all Myr creatures.

Whole idea is: T1 = Land + Maybe aChromatic Star or Signal PestT2 = Land + Any 2 cast Myr Copper Myr Silver Myr T3 = Depending on what lands u have out like maybe all three Urza's at this point you could cast almost ANY card in the deck. If not there are still options: A: Land + two 2 cost Myr Copper Myr Silver Myr B: Land + Myr Galvanizer or maybe a Palladium Myr OR Myr Superion if you have 2 mana Myr available. C: Land + Door of Destinies OR Coat of Arms if u have enough - BOTH are GREAT when out fast and uncontested. T4 = Hopefully by now u have all three Urza's OR enough mana producing Myr and u have drawn at least a Myr Battlesphere , Myr Enforcer , Darksteel Forge, Akroma's Memorial, Coat of Arms, Wurmcoil Engine Mycosynth Golem (Engine+Golem only if you have them and are using them) Almost ANY one of these cards played with no interference are going to REALLY annoy your opponent.

Once pretty much any of these are out its just free game after this.

Deck is a spin off the "Myr of Mirrodin" Intro deck as well. (http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/scarsofmirrodin/themedeck#deck1)Ideas?

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Date added 11 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

16 - 9 Rares

16 - 0 Uncommons

26 - 3 Commons

Cards 60
Avg. CMC 3.02
Tokens Myr 1/1 C, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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