Hey all! This is my first EDH deck. Narset quickly became my favorite magic card with her ability to cast anything for nothing as long as you get a little lucky. Originally I had a creature-less value suite with Narset just netting me tonnes of advantage while I controlled/policed the board. Fieldwipes, counters, removal etc. It was pretty passive and lacked any real way to win the game aside from incremental 3 damage (or more if boosted by equips). This made games drag by really slowly so I'm trying to take a different approach. Dragonstorm is a pretty sweet way to cheat a lot of expensive presence on board. Who doesn't love putting 7 (potentially more) dragons on board straight from the deck?! I still have a lot of fluff to cut but I don't want to push the power level too much higher else I risk alienating myself from the playgroup. I'd really appreciate any advice as to lands/dragons/token generation/draw cards since I'm pretty new to this game and don't have an extensive knowledge of cards. Suggestions need to scale well from the early game into the late game so I have some early defense as well as not being terrible cards to hit off Narset.

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Date added 10 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

44 - 0 Rares

22 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.98
Tokens Angel 4/4 W, Copy Clone, Emblem Elspeth, Sun's Champion, Emblem Narset Transcendent, Enchantment Golem 3/3 C, Human 1/1 W, Pegasus 1/1 W, Phyrexian Germ 0/0 B, Soldier 1/1 RW, Soldier 1/1 W
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