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Nature's Wrath

Modern Aggro Ramp

nommage96


Mono green ramp aimed at getting huge amounts of mana very early on, and also being able to use Primal Surge with no card in the deck that will stop the effect. First few turns involve playing mana producing elves, then from turn three/four, seven mana (or higher) creatures are available to you. Once you play Primal Surge, you will no doubt have a large number of creatures, and you are able to keep going until you play Craterhoof Behemoth, which is often enough to win. There are also other combos available such as Acidic Slime+ Noble Quarry + Wurmweaver Coil , which can provide control, and if not that, the ability to destroy most opposing creatures.

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 0 Mythic Rares

12 - 0 Rares

11 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 4.65
Tokens Beast 3/3 G, Emblem Garruk, Caller of Beasts, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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