Backstory:
This is a deck I built because it includes some of the first MTG cards I've ever owned, and I like the idea of a deck that creates tons of tokens.
This deck is built for tabletop with friends so if I go to improve it, I wont be spending a lot of money on it. That being said I do want to fine tune it, and suggestions are welcome.
Deck Goal:
To create an obscene amount of fungus and spread the spores of the Toxic Forest throughout that land.
Botany notes from a Journey throught the toxic forest.
Deathspore Thallid: This fungus produces a cloud of spores that causes perminate damage to those who inhale it. Avoid at all costs.
Psychotrope Thallid: This fungus when ingested opens up the mind of the user allowing them to delve deeper into their own memories.
Spore Flower: A sweet flower but when aggitated it creates a fog of spores blocking out vision.
Sporesower Thallid: This fungus allows the propagation of even more fungus near by creating dense areas of saporlings.
Sporoloth Ancient: A fungus that's been around for such a long time it's evolved to use less resourses to product saporlings.
Sporecrown Thallid: An interesting fungus that seems to strengthen near by saporlings, and fungus.
Utopia Mycon: A fungus that seems to be magical by nature, drawing on the young saporlings to create raw magics.
Unique creatures in the toxic forest.
Thelon of Havenwood: An elf that has developed a taste for the toxin, and seems to be mostly immune to it.
Slimefoot, the Stowaway: a fungus believed to be from a diffrent fungial forest, it seems to lash out when it finds fallen saporlings, and has an ability to create some of it's own.
Mycoloth: An old but powerful fungal creature, this being seems to eat mostly saprolings but it also leaves a wake of fresh saprolings in its wake.
Though this guide has informed you on some of the creatures you will run into know that there are dangerous out there it cannot prepare you for.