I love playing enchantments in magic, this deck is just awesome for Aura's. Here is an ideal hand.

Turn 1: Play Stomping Ground Untapped, Lay down a
Gladecover Scout.

Turn 2: Play Temple Garden Untapped, Play Dragon Mantle on Gladecover Scout. Draw a card, Play Ethereal Armor on Gladecover Scout. Attack for 3 if possible.

Turn 3: Play Stomping Ground Untapped, Play Gift of Orzhova on Gladecover Scout. Attack for 5 Gain some life back.

Turn 4: Play another land card untapped suited to the cards in hand. Cast Madcap Skills on Gladecover Scout. Attack opponent during damage phase cast Boros Charm for doublestrike to end the game or gain a lot of life at least.

This deck runs just like a bant auras deck except I feel with the Boros and Selesnya Charm you have a lot more room for protecteing youer creatures and removing big creatures that stand in the way. The charms really help the deck and the low cost of everything is really a big factor as well. There is much Damage and life gain in this deck for no card costing more then 3(Unless you include Fleecemanes monstrous ability). Overall this deck is good against any type of deck except sacrifice cards. Any card that makes you sacrifice just eats this deck apart. Be careful.

Suggestions

Updates Add

HEY, any advice would be great guys, help with a sideboard is much appreciated.

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

23 - 0 Rares

15 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 1.90
Tokens Cat 2/2 W, Knight 2/2 W w/ Vigilance
Votes
Ignored suggestions
Shared with
Views