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Basically the run-down of the deck is simple, play any 1 of the 12 creatures on turn 3, if you have any pump spells in hand, play them turn 4 for double strike damage.

While gold-fishing I've consistently hit for 12 - 16 double strike damage turn 4.

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Date added 9 years
Last updated 8 years
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 0 Rares

8 - 10 Uncommons

20 - 4 Commons

Cards 56
Avg. CMC 1.89
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