Where to Start:

I haven't built a standard deck since the Zendikar block. However... With the new set of Journey Into Nyx, so many new possibilities became valid. Like, being able to run a rather nightmarish Enchant Naya Aggro mid-rangish deck.

Key Combos and important stuff: Tethmos High Priest Combos very nicely with the dumping power of Kruphix's Insight and Epiphany Storm and any of the enchantments in this deck.

Boros Charm is a staple in any deck running Red and White,

Eidolon of Blossoms is a great card, drawing when it comes out, a 2/2 and importantly, drawing whenever I play an enchantment. This is especially powerful when you can search it with Ajani, Mentor of Heroes. This card couples with pretty much every 1 drop mana enchant in the deck and synergizes very well, (Obviously, it's an enchant deck) with the creature enchantment types like Sightless Brawler and Mogis's Warhound Both are potential buffers and only cost two mana. Therefore they can be dumped with Kruphix's Insight or Epiphany Storm and then brought back by Tethmos High Priest when he's targeted by an enchant or other spell. So they hit the field and you draw a card. Sweet deal, right?

Fleecemane Lion is an obvious staple in a deck running Green and White. It's an obvious pick as a 3/3 for 1G1W and it's monstrous ability to give it +1+1, hexproof and indestructible, immediately makes it a threat to draw hate from your opponent. If it's not dealt with quickly, there's little to get rid of it. Did I mention he also can be brought back from the graveyard by Tethmos High Priest ? This is especially annoying when he's already a 3/3 and you keep bringing him back!

Vanguard of Brimaz : As a 2/2 with Vigilance, Hes a pretty nasty contender for only a cost of 2W mana. When targeted by any of the enchants he pops out more cat tokens with vigilance! Why is this important? Well, when you play an enchant on him, like Ethereal Armor he basically tags in a friend. He also again, is dumpable and can be brought back with Tethmos High Priest . Imagine a couple of these guys on the field when you play Launch the Fleet... Not only can you target each of your Vanguards for 1 mana a piece, they produce a 1/1 Vigilance Cat token each, who then, while still on the stack can also be targeted for more mana (Not really recommended since they'll have summoning sickness), but when the targeted Vanguards attack they will produce 1/1 White Soldier tokens! That's really good! Producing 2 tokens for 1 mana a piece!

Mortal Obstinacy I feel is a completely underrated card. For the cost of 1W mana, you can target any of your creatures with a +1+1 buff that when they deal damage, they can potentially destroy an enchantment your opponent controls by sacrificing Mortal Obstinacy . This is especially useful for it's cheap cost and ability to draw out removal hate in order to protect important enemy enchantments like their Eidolon of Blossoms. The +1+1 is just icing on the cake I feel.

Epiphany Storm is another underrated card I feel. It's 1R mana cost with the ability to Tap enchanted creature and 1R to discard my Sightless Brawler and draw in to my Ethereal Armor and then play it on my Tethmos High Priest and bring back Sightless Brawler makes it a highly synergistic part of the deck. The drawing is also very helpful for filling your hands with needed enchantments.

Banishing Light is the new Oblivion Ring for standard play. For a cost of 2 and 1W, you can remove a powerful threat from the board, break one of their enchantments, reset something with too many counters, etc. The utility of this card cannot be overlooked in a deck running white.

Ajani, Mentor of Heroes is the creamy, delicious topping of this deck. While he costs 3GW, he really has no drawback. He tutors the top four of your deck for enchants or creatures (pretty much everything in this deck that isn't land), Makes your creatures bigger and in general, the gaining of 100 life pretty much ensures you have something on the board they will need to wipe out quickly!

This deck is sort of midrange, but, mostly has a lot of cheapy 1 droppers that get really strong around turn 3-4 with the Enchants.

Have any helpful input? I'd love to hear!

Thanks!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

21 - 0 Rares

14 - 0 Uncommons

16 - 0 Commons

Cards 61
Avg. CMC 2.29
Tokens Cat Soldier 1/1 W, Soldier 1/1 W
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