I built this deck while playing Magic Duels on Steam. It's a free version of the Duels of the Planeswalkers, but it's a good training ground before I spend money on cards. Problem is, it's unsupported now, and available sets are limited to just ten or so. Good starting number, enough to learn, but there's a lot of better cards out there and I need help finding them.
This deck's purpose is to put a lot of first-strikers on the field, and back them up with combat tricks, +1/1 counters, and a few removal cards. Creatures like Iroa's Champion are meant to be the heavy hitters, and other cards like Knight of the White Orchid or Consul's Lieutenant are meant to add buffs or abilities, while sticking with the first-strike trend. I need more cards that are cheap, but efficient first-strikers, like Fiendslayer Paladin. Double-strike is even better, which is why Mirran Crusader is on the Maybeboard despite having protection from green (weird for a Naya-color deck).
Thalia's Lieutenant adds good +1/1 counters, while cards like Arlinn Kord and Always Watching continue the power trend with additional short-term counters for when you need them. Obsessive Skinner is a really good +1/1 counter producer, but is somewhat difficult to activate with his need for Delirium. Cards like Khenra Charioteer and Samut, Voice of Dissent grant trample and haste across the board, the former being especially important. Are there any red/white cards that could replace these?
Cards like Gideon, Ally of Zendikar, Oketra the True, and Oketra's Monument are meant to create human tokens that can block or hit for extra damage. Cards like Hanweir Garrison could possibly add to the token pool, but I'm not sure their use mixes with the first-strike idea. I've looked, and haven't found any creatures that produce good first-strike tokens.
Using small first-strikers usually means other players block them with heavy creatures they think will get past the first-strike phase. This is where instants like Titan's Curse and Might of the Masses comes in and boosts a first-striker's power, allowing them to off the bigger creature during the combat phases.
Celestial Flare and Declaration in Stone are for removing big creatures that the first-strikers can't get on their own, or that are flying and/or indestructible. Neither of them have damage limits, making them big pluses in this deck, too. I've never used Path of Exile, so I don't know how it works. The abilities on the planeswalker cards are meant to act as removal, as well, especially Ajani Unyielding. Any ideas on better removal along these color lines?
Always Watching ensures that my buffed first-strikers can attack and defend all the time, and Cartouche of Solidarity is there to grant first-strike to cards that otherwise wouldn't have the ability. Imagine Tajic, Blade of the Legion or even Aerial Responder with first strike?