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Neck Breakers! (werewolves, wolves, bit tribal)

Modern* Budget Casual RG (Gruul) Tokens Tribal Werewolf

lithium_nitride


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I got my hands on some Eldritch Moon werewolves and wolves first, then a couple of Shadows Over Innistrad ones, and well, I was sold. I've been wanting to build a deck themed around these spectacular creatures since I rediscovered my passion for mtg, and also, even though it's kinda slow, I have fun with the transforming mechanic. Therefore, I'm finally getting around to shift my focus away from my competitive control decks construction and attempt to pull off something more aggressive. Big plus if it's gonna be able to offer a good gameplay and snatch some wins, but I still suck at this - I very much appreciate any critique and input of all you more experienced players. **

tl;dr: Werewolves are cool, I'm kind of a greenie, Your criticism and expertise is welcome and appreciated **

Some choices I've made were influenced by my budget and what cards I already have and have had good time with. This is just draft (I'll be back here figuring it out when I'm not half asleep), and mostly virtual - I bet a load of adjustments will be made solely out of experience when I get to put the cards together and take them on a few spins :)

Good games to ya'll

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Date added 6 years
Last updated 6 years
Exclude colors UB
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 1 Mythic Rares

21 - 6 Rares

21 - 0 Uncommons

7 - 3 Commons

Cards 77
Avg. CMC 2.73
Tokens Emblem Arlinn Kord, Emblem Domri Rade, Human 2/2 G, Wolf 1/1 B, Wolf 2/2 G
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