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This is my Nekusar deck.

Would love suggestions!!!

The focus is on wheel-effects, thus I chose not to include many carddraw effects such as Howling mine and the like.

I am not sure if this is wise? The thought process: if Nekusar gets removed, opponents will only gain the benefits. Also, because there is barely any carddraw other than wheel-effects, I figure Nekusar could remain on the board a bit longer, because people like drawing extra cards.

Some removal will be changed later on (i.e. Terminate into Chaos Warp)

Loved the idea of Evacuation on someones endstep, and then a wheel effect in my first main xD.

Any advice is welcome!

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Date added 6 years
Last updated 6 years
Exclude colors WG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

50 - 0 Rares

28 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Insect 1/1 UR, Zombie 2/2 B
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