Drana, Liberator of Malakir is in the same position as
Champion of Dusk. Fairly new and used more for utility than anything else, she gets our creatures large, and she herself will get very threatening and with first strike poses quite a threat to our opponent. She is of course a Vampire, which ties back to our theme. Another thing to take note of is her cmc, 3. All of the creatures in this deck with cmc less than four are very good turn one moves when we posses a
Dark Ritual. Previously, I was running a one of,
Captivating Vampire, only for the +1/+1 counters. His second ability was of no use to us because if we ever get out five vampires, its usually game and we don't want to idle around.
Drana, Liberator of Malakir however is of full value when we use her, and for that reason I phased out
Captivating Vampire. She is only a one of however because a 2/3 flyer w/ first strike for 3 isn't that amazing.
Vampire Nighthawk is a 2/3 with flying, deathtouch, and lifelink. Her second ability, (Whenever
Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control,) is very useful to us. It permanently makes our creatures bigger and now each creature is more imposing than ever. One thing I would like to point out, a quite cool little feature in her kit, first strike + her second ability. If she goes unblocked, because of her first strike, she will deal damage first, then all of our creatures get +1/+1, and THEN they do their combat damage. A cool little thing wizards of the coast added.