Something that I rigged together after seeing mtggoldfish mention the combo. This deck uses mana dorks to ramp up mana in the early game and counter spells to help control the board. Later on, those mana dorks help by making our special creatures bigger by becoming lands. I'm using cards like Cultivate, Quandrix Cultivator and Vastwood Surge to put additional lands on the board. Behold the Multiverse for additional card draw to try to reach our key pieces. The key pieces for this deck are Ashaya, Soul of the Wild to add more ramp and put a big presence on the board... plus it makes all the creatures that you control into lands as well. This is important! The next key piece is Cyclone Summoner to bounce all nonland permanents (except any wizards or giants) that your opponent controls. Handy, isn't it? Now you have a ton of mana and big creatures and little opposition. Rampaging Brontodon also comes in handy as a big finisher as well.

I have Dormant Grove   for those times that you may need vigilance. I think that this deck may need a little more fine tuning, but it is fun to play.

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96% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Historic legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 61
Avg. CMC 3.56
Tokens Foretell
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