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No more land... No more deck.

Legacy* Control Land Destruction UB (Dimir)

Vorxis


Maybeboard


Milling deck with added Land disruption.

19/08/2010: I've taken out 1x Damnation and 3xDoom Blades, to make way for 4xPropaganda. I found that trying to zap creatures that made it out was way too slow for the running of the deck. Hopefully, Propaganda will cause major stall, as your opponent shouldn't have too many lands out, ever.

01/09/2010: Just a minor change, but potentially a very good one - i've taken out 2 swamps, for 2 The Tabernacle at Pendrell Vale. It helps enormously against creature decks.

Breakdown of deck: Ancestral Vision and Visions of Beyond for card draw.

Blight , Sinkhole, Ghost Quarter and Wasteland all serve up land destruction on your opponents.

Extirpate to sift the library and hand of your opponent for dangerous cards, or non-basic lands.

Archive Trap to mill your opponent if they're silly enough to search their library after you Ghost Quarter them, or if they use any search cards such as fetch-lands or tutors.

Crucible of Worlds to keep the pressure on their land base, by repeatedly using Wasteland or Ghost Quarter; or to use your fetch-lands to thin your deck.

Glimpse the Unthinkable to mill your opponent, and to fuel Extirpate.

Mind Funeral , to mill your opponent to death.... Hopefully with all the land removal, it'll hit hard.

Propaganda to make your opponent think hard on whether to attack or cast spells.

Damnation , to keep back any creatures that make it out.

Work in progress.

Constructive comments welcome!

Suggestions

Updates Add

Due to the fact that I haven't really kept up with the sets since before M12, I thought i'd have a look see at all my decks to tweak them. Lo and behold, I come across this gem of a card - Visions of Beyond... What a perfect fit for my Land destruction milling deck!

Have played around with the land base and a couple of spells to fit them in, as they are invaluable for keeping card advantage.

Comments

Revision 1 See all

(12 years ago)

-1 Ancestral Vision main
-1 Verdant Catacombs main
+3 Mind Grind maybe
Date added 14 years
Last updated 12 years
Legality

This deck is Legacy legal.

Rarity (main - side)

2 - 0 Mythic Rares

44 - 0 Rares

14 - 0 Uncommons

Cards 60
Avg. CMC 2.53
Folders The Decks I'm playing., Milling/Mindwipe/Control
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