Based on a build by Andre Chailloux, this deck is pure control and cantrips set to control the board and pull off a Doomsday combo to win the game. The deck requires a lot of study and strategy to know when and how to pull the combo off in certain situations, but such nuance is lost on most playgroups.

The fact of the matter is that this build was very successful, but not very fun to play against. Literally everybody I played hated this deck, and some of them learned to hate me a little bit while I played it. I really only lost with this deck because of mistakes I made when popping off the combo, causing me to draw from an empty library (the pitfalls of a poorly executed Doomsday).

I am keeping this list up in case I ever want to play competitively, or if I just want to alienate everybody in my kitchen table playgroup. For this reason, I am not giving a lengthy explanation. I suppose if you're curious enough to ask a question in the comments, then I may rethink this position and post something a bit more informative.

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Revision 2 See all

(9 years ago)

+1 Abeyance main
-1 Arid Mesa main
-1 Azorius Signet main
+1 Bad River main
+1 Barren Moor main
-1 Bloodstained Mire main
+1 Bojuka Bog main
+1 Cabal Ritual main
+1 Careful Study main
-1 Castigate main
+1 Cephalid Coliseum main
-1 Damnation main
-1 Dark Confidant main
+1 Dimir Machinations main
-1 Dimir Signet main
+1 Drift of Phantasms main
-1 Drowned Catacomb main
+1 Drowned Catacombs main
-1 Duress main
+1 Esper Panorama main
and 74 other change(s)
Date added 10 years
Last updated 9 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

43 - 0 Rares

23 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 2.34
Tokens Bird 2/2 U
Folders Commander Playlist (Skunk Ape)
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