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Omnath, Forest Dominion

Commander / EDH*

CorianWornen


This deck was designed to be a less broken deck than my "Fat of the Land" deck. This didn't work and seems even more broken. This is fine enough and I'm hoping I can break it even more.

The key factor of this deck is this. Never play with less than three mana in your hand. You want [Omnath, Locus of Mana] out asap. He is your key to mana ramping into breaking the game. Now many cards help with this, and even with only three land on the board, you will rarely be mana screwed.

Key cards to help with the ramping is the artifacts. [Caged Sun] and the [Gauntlet of Power]. Both would allow all the Forests to double their output, in this case tripplicate. The third artifact, [Doubling Cube] is only useful once you have seven or more mana in your pool. At that point paying for doubling cube every possible chance will provide growth to your mana. (7 bumps you to 8, which bumps you to 10, which bumps you to 14). A good combo for this is Doubling Cube + Seedborn Muse which allows you to preform this every other persons turn so that by the time your turn rolls back you've amassed a lot of mana.

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Date added 10 years
Last updated 10 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

26 - 0 Rares

11 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.90
Tokens Beast 3/3 G, Centaur 3/3 G, Copy Clone, Human 2/2 G, Hydra X/X G, Insect 1/1 G, Ooze */* G, Saproling 1/1 G, Wolf 2/2 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G, Wurm */* G
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