UPVOTE! CLICK IF YOU LOVE THE GRUUL-AID MAN!
Introduction
My new alternate Omnath build based on A Michael Bay Film, Omnath: Age of Explosions! v4. Also, check out 8x8 Theory: Omnath, Locus of Rage which is mentioned in YouTube video "5 New Ways to Improve EDH Deckbuilding" by TheTsoTsoGamer. Hyperlinks aren't working in the description so here is the link:
http://youtu.be/q88OsPsSf94.
Primer lite! Just note that my playgroup is full of a$$holes and their decks say it all. I just want to stay competitive with those jerks, so I must ask for your help, from all of you in the MtG community, to help construct the best Omnath deck! Any and all suggestions are welcome. Together as a community, you can help make it possible to crown me, king a$$hole, of my playgroup. Please, don't forget to upvote!
Opponents
Some of the commander decks I face regularly would be:
Scion of the Ur-Dragon
,
The Gitrog Monster
,
Norin the Wary
,
Atraxa, Praetors' Voice
,
Jhoira of the Ghitu
,
Talrand, Sky Summoner
,
Vial Smasher the Fierce
,
Hapatra, Vizier of Poisons
,
Niv-Mizzet, the Firemind
,
Ayli, Eternal Pilgrim
,
Rashmi, Eternities Crafter
,
Maelstrom Wanderer
,
Noyan Dar, Roil Shaper
,
Sliver Overlord
,
Sharuum the Hegemon
,
Uril, the Miststalker
,
Geist of Saint Traft
,
Ramos, Dragon Engine
,
Thada Adel, Acquisitor
,
Taigam, Ojutai Master
,
Bruse Tarl, Boorish Herder
+
Kraum, Ludevic's Opus
,
Akiri, Line-Slinger
+
Silas Renn, Seeker Adept
,
Sakashima the Impostor
,
Mina and Denn, Wildborn
,
Shu Yun, the Silent Tempest
,
Thrasios, Triton Hero
,
Grand Warlord Radha
,
Savra, Queen of the Golgari
,
Athreos, God of Passage
,
Ghalta, Primal Hunger
,
Mikaeus, the Unhallowed
and
Tatyova, Benthic Druid
.
Strategy
Operation: Omnath, Locus of Armageddon! The game plan is simple. The goal is to ramp as much as possible early on, cast Omnath on turn 3-5. Build a comfortable board state and unleash the fury of land destruction. Use such cards as
Splendid Reclamation
,
World Shaper
,
Life from the Loam
,
Crucible of Worlds
and/or
Ramunap Excavator
to reclaim your lands. Punish those who reject your claim to the a$$hole throne with
Price of Glory
and
War's Toll
. Your army of elementals are willing to lay down their lives for you, let not their sacrifice be in vain... With Omnath in play, use a sac outlet such as
Dragon Broodmother
,
Goblin Bombardment
,
Greater Good
,
Perilous Forays
,
Phyrexian Altar
or
Skullmulcher
and sacrifice those elementals to either decimate the enemy army or unleash your rage on the enemy tyrant. For total Armageddon use
Lotus Cobra
/Amulet of Vigor + Perilous Forays
or
Tooth and Nail
for Avenger of Zendikar + Craterhoof Behemoth
for world domination.
Decklist
COMMANDER
-
Omnath, Locus of Rage
: Landfall triggers to produce elementals. With a sac outlet in play, sacrifice the elementals to trigger 3 damage to a players face or to clear a threat on the board.
MASS DESTRUCTION
-
Destructive Force
: A great option to clear creatures from the board and disrupt land bases.
-
Bane of Progress
: Destroy all artifacts and enchantments to make a big fatty.
-
Keldon Firebombers
: Land destruction on a 3/3 body.
-
Rite of Ruin
: Choices are situational, but I tend to choose, sac (1) creature, sac (2) artifacts and sac (3) lands.
-
Shatterstorm
: Mass artifact destruction that nullifies regeneration.
-
Subterranean Tremors
: A great option for a board wipe and to clear the board of artifacts when is paid for . If Omnath has been handled and we have the mana, I tend to pay the to get an 8/8 fatty lizard.
-
Thoughts of Ruin
: This is my personal favorite land destruction spell. Everyone sacrifices lands based on our hand size. Super back breaking when played early on.
-
Wave of Vitriol
: Disrupts 3+ colored decks. Mass destruction and replaces non basic lands with basic lands. Extra landfall triggers for Omnath.
-
Wildfire
: Clears a good amount of creatures and everyone sacs 4 lands.
CHAOS
-
Price of Glory
: Shuts down our opponent’s instant speed play on everyone’s turn but their own. Also, a sneaky way to get elementals out of
Titania, Protector of Argoth
just by tapping our lands on an opponent’s turn.
-
War's Toll
: Our opponents think twice on tapping lands and attacking.
DRAW
-
Elemental Bond
: Our elementals make this a great draw engine.
-
Life's Legacy
: Sacrifice a 5/5 elemental, deal 3 damage, draw 5 cards.
-
Nissa, Vital Force
: Extremely easy to activate the emblem to draw off of landfalls. Leave the 5/5 land body as a blocker to protect Nissa.
-
Rishkar's Expertise
: Good draw and cast a free spell that is or less.
-
Sensei's Divining Top
: Helps stack the top three of our library. Occasionally used to draw in top decking situations.
-
Shamanic Revelation
: Fantastic draw and HUGE life gain if our board is overflowing with elementals.
-
Skullmulcher
: Honestly, this might get replaced, but I wanted an additional way to sac elementals and gain an advantage. Draw big and create a fatty.
-
Tireless Tracker
: Another way to draw and make a fatty at the same time.
-
Wheel of Fortune
: Depleted hand, no worries! Everyone discard their hands and draw 7.
LAND RAMP
-
Azusa, Lost but Seeking
: Allows for an additional two lands to be played on our turn. Great tech when we have
Crucible of Worlds
/
Ramunap Excavator
and a fetchland in our graveyard.
-
Cultivate
: Grab two basic lands from our library, one into play tapped and one to play later.
-
Exploration
: Extra land to play on our turn.
-
Explosive Vegetation
: Ramp two basic lands from our library into play tapped.
-
Farseek
: Grab a dual land from our library, typically
Sheltered Thicket
, since that would enter tapped anyway.
-
Harrow
: Sac a land and put two basic lands from our library into play. They are untapped and nice to use to cast another low cost ramp spell.
-
Khalni Heart Expedition
: Very easy to get three counters on it with our fetchlands. Remove the three counters and ramp two basics from our library into play tapped.
-
Kodama's Reach
: A now and later ramp spell that grabs us two basic lands.
-
Myriad Landscape
: This land helps us ramp two basic lands of the same type from our library. Better when used for landfall triggers.
-
Nature's Lore
: I tend to grab a dual land with this spell.
-
Nissa's Pilgrimage
: A now and later ramp spell for two basic forests. If spell mastery is active grab an additional basic forest.
-
Sakura-Tribe Elder
: Use to chump block, then sacrifice, then put a basic land from our library into play tapped.
-
Skyshroud Claim
: My personal favorite ramp spell to cast and follow up with another low cost ramp spell.
MANA ACCELERATION
RECURSION
-
Crucible of Worlds
: Play our lands from our graveyard. Fetchlands make great work with this.
-
Life from the Loam
: Return three lands from the graveyard to our hand. Dredge to return and recast.
-
Ramunap Excavator
: Another option to play our lands from our graveyard, but on a body.
-
Seasons Past
: Return cards from the graveyard to our hand.
-
Splendid Reclamation
: After casting land destruction, gain huge land advantage by returning all land cards from our graveyard into play.
-
World Shaper
: Use a sac outlet to sacrifice and return all of our lands from the graveyard into play.
TOKENS
-
Rampaging Baloths
: Landfall to get 4/4 beasts.
-
Titania, Protector of Argoth
: Land destruction is her best friend! Create 5/3 elementals whenever our lands hit the graveyard. When she ETB’s I like to grab a fetchland from the graveyard and crack it for an immediate 5/3.
REMOVAL
SAC OUTLET
-
Dragon Broodmother
: One of my personal favorite creatures in this deck. Get a 1/1 dragon with devour 2 every upkeep! Get a fat dragon by devouring the other 1/1’s and any elementals on the field. Devour on the opponent’s upkeep, right before our turn to make this dragon combat ready.
-
Goblin Bombardment
: Get additional damage in when we sac our elementals.
-
Greater Good
: Sac an elemental to draw five then discard three. Sac outlet with draw is a win/win for us.
-
Phyrexian Altar
: Sac a creature and add one color of our choosing to our mana pool. Use to cast additional spells when we are low on mana.
TUTOR
FATTY
-
Multani, Yavimaya's Avatar
: Get a huge ol’ fatty based on the amount of lands we have in play and the lands that are in our graveyard. Trample and reach, what a beast!
PROTECTION
SEMI-COMBO/WIN CON
THANK YOU FOR VIEWING!