Omnath voltron deck. Why? Because at some point hydras get boring and they don't always get there as far as damage goes. However I noticed that Omnath himself was always big enough to get lethal in a turn or two in the mid to late game. So why not try the deck with a focus on Omnath? It's pretty simple to play out, make green mana, play Omnath and make more mana, find a way to get damage in (Trample, almost unblockable,or just unblockable.) Make sure Omnath doesn't die along the way or be able to flash him in. With the assortment of mana producers and doubles and searches hopefully getting the mana to play things won't be an issue and with things like Azusa, Lost but Seeking, Explore, Exploration, and Oracle of Mul Daya land shouldn't clog up you hand too much (hopefully). Plenty of ways to make sure you get damage through and that Omnath and other key pieces are safe enough. The only thing that is very lacking is draw.

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Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

22 - 0 Rares

19 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.17
Tokens Beast 3/3 G, Elephant 3/3 G
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