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Orzhov Oppression - B/W Midrange

Standard WB (Orzhov)

Atsu


Sideboard


Maybeboard

Enchantment (1)

Artifact (1)


I'm planning on making a B/x Midrange deck, but I'm unsure on what color(s) to splash. I feel that B/G/W and B/R/W are the strongest due to their versatile card pool. Unfortunately their versatility brings a sometimes unreliable mana base, especially in current standard with the lost of dual lands.

With all that in mind, a two color midrange may be more prominent due to its mana consistency so I also plan on theorycrafting B/R, B/W, and B/G.

I wish Jund attained more reliable cards in Theros (namely Gruul) to make midrange feasible since I already have the respective shock lands from pre-rotation standard... oh well. Not something I'm going to get hung up on.


This iteration of B/W Midrange involves hand destruction and card draw to build card advantage while also stabilizing and wreaking faces with Blood Baron of Vizkopa, Obzedat, Ghost Council, and overwhelming token generation from Elspeth, Sun's Champion.

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Revision 4 See all

(11 years ago)

-1 Banisher Priest side
+1 Devour Flesh side
+2 Orzhov Guildgate main
+1 Pithing Needle side
-2 Plains main
+1 Read the Bones main
Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 1 Mythic Rares

25 - 9 Rares

7 - 3 Uncommons

10 - 2 Commons

Cards 60
Avg. CMC 2.80
Tokens Emblem Elspeth, Sun's Champion, Soldier 1/1 W
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