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Outlaws Don't Follow the Law【ELD】

Standard* Competitive Control Enchantment RW (Boros) Tokens

Waveblaze


Sideboard

Instant (6)

Sorcery (3)

Creature (3)

Enchantment (3)


Maybeboard


The main goal of this deck is to constantly board wipe / remove your opponent's creatures so that you can keep attacking with your token generators every turn.

The combo of this deck is to get Chandra, Acolyte of Flame or Outlaws' Merriment out and then Divine Visitation . Until then, remove your opponents creatures with board wipes and singular removal spells.

Then, you can Rule of Law , board wipe, and sit on removal spells while your enchantments give you creatures every turn. Chandra, Fire Artisan will get you card advantage every turn, too.

Most decks don't run nearly as many enchantment removal spells, so you don't have to worry as much about control decks. If you start to have issues with your enchantments getting removed then you can add in Cavalier of Dawn (I'm not sure if there are any other ways to get them back in these colors).

Against control decks you can probably switch Rule of Law for Deafening Silence .

Some of my other Standard Decks include:

Blink or You'll Miss It

Topple Kingdoms

Superfriends

You Weren't Invited on this Adventure

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Date added 5 years
Last updated 5 years
Exclude colors UBG
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 3 Mythic Rares

24 - 0 Rares

9 - 9 Uncommons

3 - 3 Commons

Cards 60
Avg. CMC 3.81
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Dwarf 1/1 R, Elemental 1/1 R, Golem 3/3 C, Human 1/1 W, Human Cleric 2/1 RW, Human Rogue 1/2 RW, Human Warrior 3/1 RW, On an Adventure
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