Sideboard


Maybeboard

Unknown (2)

  • 1x extra copies of many cards in the deck
  • 1x some kind of alt-win con involving treasures?

Instant (2)

Enchantment (2)


Rebuilding one of my favourite standard combo decks from three-some years ago, Paradox Flux, in Historic with the release of Kaladesh Remastered!


This is a combo deck revolving around Aetherflux Reservoir and Paradox Engine . The win condition is to go infinite drawing cards and untapping things until you can dome your opponent for 50 life! (mostly on a single turn)

In the standard version of this deck this happened on average around T7, but it should hopefully be a turn or more faster in Historic. This current build is a first draft. It plays well, has the same explosive turns and produces a lot of fun winning lines to discover, but it is not yet tuned (card counts are unrefined and there are probably some cards to cut and several more cards to include).

Some of the major changes from the Kaladesh-standard version are:

  • addition of red mana and the inclusion of Saheelis - having an on board artifact-copying mechanism has so far proved very effective, it makes winning with Reservoir happen a lot easier if you can have multiple copies of it in play, or alternatively she often copies mana rocks to help with producing infinite mana.
  • having access to much better eggs in the form of, well, Golden Egg (and honourary eggs Mind Stone and Witching Well ). Previously I used Prophetic Prism and Metalspinner's Puzzleknot and I may revert to including some of these for a little more card drawing.
  • mostly lacking an alternative win con (suggestions welcomed!). Shimmer Dragon however is bananas in this deck and wins games through card draw regardless of whether it can attack for the victory (which is often can).
  • Emry|Emry, Lurker of the Loch removed some of the need for Wildest Dreams to bring things back. She was another gift to the deck. You can hold her in hand until needed and potentially make hasted copies of her with Saheeli to buy things back - she is also another way to go infinite by untapping her with Paradox Engine to replay artifacts!

Since the creation of this deck the Arena team has been kind enough to add some of the missing cards in subsequent anthologies! We now have access to Inspiring Statuary and most recently Reverse Engineer - which is a busted card draw spell in this deck. Statuary mostly functioned as a wincon alongside Mechanized Production , and as yet I haven't found a neat way to include it in the deck. It's power is relative to the amount of non-artifact spells that are included, as well as the ability to make artifacts, but these are mutually exclusive in some cases! There is definitely an alternative build revolving around treasure and card draw, so I encourage people to explore that space!

In the near future I will write up a detailed guide, but I am still discovering new winning lines every day, and working out the best deck composition. Until them, I encourage you to read the full deck guide for the older version (Paradox Flux) - the description of how to reach the winning position and play out that turn is accurate (bearing in mind the cards that have been cut and added - the unfortunate omission of Mechanized Production from Kaladesh Remastered meaning that alt win-con is no longer possible :( ) Good luck and have fun!

Suggestions

Updates Add

Historic Anthology V brings with it a host of options for artifact decks, and most importantly for this combo deck the addition of Reverse Engineer, one of my favourite card draw spells in standard history! Yay! Oh, and they added some quite notable artifact hate but moving swiftly along...

I've been playing with the deck off and on since its arrival in Historic, and it has been performing well. I have tweaked the design quite a bit, streamlined the mana base and cut some of the underperforming cards. You can (hopefully) see the intermediate changes in the update log (though they may be merged with the latest update for the anthology that I am making today).

The release of Strixhaven brought with it Galazeth Prismari, one of the founder dragons of the college, and he adds an entirely new dimension to the deck, essentially functionally adding Improvise+ for a few spells which often lead to a winning turn, as well being a threat unto himself. I swapped him with Karn who takes up sideboard duty (mostly via Fae of Wishes).

If anyone is running this deck I would love to hear what card counts and variations you go with. I'd like to play four Reverse Engineer but it's extremely hard to make cuts without affecting the speed of the deck - the eggs that make up 1/3 of the deck are obvious targets but they are also load-bearing. It performs much faster than the old standard deck however it does still lack the wincon via Mechanized Production which was a powerful out.

Comments

94% Casual

Competitive

Revision 3 See all

(3 years ago)

-1 Chromatic Sphere main
+1 Disperse side
-1 Drawn from Dreams side
-1 Expansion / Explosion side
+1 Galazeth Prismari main
-1 God-Eternal Kefnet side
+1 Guild Globe main
+1 Hengegate Pathway  Flip main
+1 Icy Manipulator side
-2 Island main
-2 Ketria Crystal main
+1 Mind's Desire side
-1 Mirrormade main
-1 Mountain main
-1 Mu Yanling, Sky Dancer side
-1 Ral, Izzet Viceroy side
+2 Raugrin Crystal main
+1 Raugrin Triome main
+1 Reverse Engineer main
+1 Riverglide Pathway  Flip main
and 27 other change(s)
Date added 4 years
Last updated 3 years
Splash colors W
Legality

This deck is Historic legal.

Rarity (main - side)

6 - 3 Mythic Rares

20 - 6 Rares

8 - 5 Uncommons

13 - 1 Commons

Cards 60
Avg. CMC 2.77
Tokens Construct 0/0 C, Copy Clone, Emblem Chandra, Awakened Inferno, Emblem Narset of the Ancient Way, Illusion */* U, On an Adventure, Servo 1/1 C, Thopter 1/1 C, Treasure
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