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Pauper Simic Drake Combo

Pauper* Combo

jeffthemagicgoat


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Trying to find a good update to the old Esper Combo using Simic colors. I am using ramp in place of familiars.

The basic combo is to have Drake plus Wall out, then ghostly flicker them both. Drake will untap 5 lands, while Wall will grab Ghostly Flicker back. Do this 5 billion times, then spend that mana flickering Wall and a cantrip creature if I haven't already found a win-con. My 2 main ways to win are to play Sage's Row Denizen to mill out my opponent, or Rolling Thunder to burn them out.

I am using some Utopia Sprawls to both ramp, and when I am going off they create red mana. Holdout Settlement suits a similar purpose. I can reset the Utopia Spraws with Ghostly flicker while going off to turn them into red producers. Coiling Oracle is one of the big gains for this deck. She is a second cantrip creature that can ramp when she hits land. Pulse of Marasa is to recover parts of the combo, gigadrowse is to tap out opponents the turn before I go off.

The deck has been fun to play with so far. Highly interactive decks are rougher matchups. I use some of my cantrip creatures as blockers to deal with aggressive decks, and pulse gaining life helps there as well.

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Date added 8 years
Last updated 8 years
Exclude colors R
Splash colors R
Legality

This deck is not Pauper legal.

Cards 60
Avg. CMC 2.70
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