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11 Infect or Infinite Damage Turn 3

Modern Combo Infect Infinite Combo

aboringblackcat


This decks primary goal is to get one of your combos out on the battlefield as soon as possible and then use one of your draw spells to find a Blightsteel Colossus, give it haste with Crimson Wisps, and make it unblockable with Distortion Strike to win you the game.

Infinite Mana Combos

T3: Paradise Mantle + Pili-Pala + Training Grounds

T4: Grand Architect + Pili-Pala


Banefire is the back up win con if we have infinite mana but can't find a draw spell.

This deck has given me consistent T3-4 wins but the combo itself is very fragile, is anyone has any advice on protecting the combo or making is more consistent then please leave it in the comments.

After testing with transmute cards I've noticed that they're way too slow for this deck to go off T3-4 so othey've been taken out and replaced by cantrips and pacts, which speed up the deck and make it more consistent.

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Revision 8 See all

(8 years ago)

-2 Blightsteel Colossus main
-1 Crimson Wisps main
+4 Disrupting Shoal main
-1 Distortion Strike main
-4 Paradise Mantle main
+4 Remand main
+4 Spell Pierce main
-4 Training Grounds main
Date added 9 years
Last updated 8 years
Key combos
Legality

This deck is not Modern legal.

Rarity (main - side)

18 - 0 Rares

7 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 1.77
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