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A Spin on Modern Rock. Modern Hydra Rock! Enjoy it as much as I do.

And always if you +1 me I'll return the favor!

Click here for a Modern Rock Primer. This will show you more about the Rock deck type and it will give you ideas to make this deck even more competitive if you want to try it out. As always, thanks for checking out my deck!

Alt textJarad: Welcome friends to the Swarm. We declare victory to all who oppose us today. For it is glorious. While the other clans search and run the Maze, I had sent Vraska to search for the Hydra's Scrolls (Doubling Season). With Niv-Mizzet busy toying with Jace's mind games we have found the two Scrolls. We now beckon for W-A-R!!! We go to VICTORY TO THOSE WHO OPPOSED US!!! WE MARCH N-O-W!!!

Run down of the deck:

Creatures:

4x Birds of Paradise: This is THE mana dork of the Modern format. If Deathrite Shaman is ever unbanned, it will replace Birds.

2x Corpsejack Menace: Your +1/+1 counters not growing fast enough? That's okay. This.. Fungus, will make it grow like Jack's bean stock. No reason NOT to have a playset. Allows Kalonian to come in as an 8/8. That's IF you only have one of Corpsejack out.

2x Jarad, Golgari Lich Lord: This dude makes atomic bombs in MTG. If you're playing 2HG or 'Round the Table style he is nasty. And he can combe back late game. If there is a late game.

3x Kalonian Hydra: If Hydras had a "Lord" this would be it. Except he's a generous Lord. He doesn't give a flying Baloth if it's a Hydra or a Bird or even a Zombie Elf. If you've got a +1/+1 counter, he'll make you double.

4x Primordial Hydra: My favorite Hydra. He grows every turn. Detained? Pascified? He'll still grow. He grows for victory, and death with Jarad obliterating him and all your opponents.

3x Scavenging Ooze: It was this or Mistcutter Hydra. I chose ScOoze because he hoses GY recurral. He makes Snapcaster Mage a joke, and all of those dirty Flashback mechanics a thing of the past. As long as you have the mana of coarse.

3x Scourge of Skola Vale : This is a recent addition. Adds variety and it allows kill spells on the hydras to lose value.

Now to the other spells:

Instants:

4x Abrupt Decay: Can't be countered. Kills most "big" things in the Modern format.

3x Slaughter Pact: I've found that running out of mana happens a lot with Hydras. So make your opponent second guess when we have 0 mana.

Sorcery:

2x Commune with the Gods: This has so much potential. Going 5 deep in your deck and weeding out cards you don't want is so wonderful. Dropping Kalonian in the GY and Whipping him out for 8 Lifelink, Trample to the face or pulling out Greater Good and drawing more cards is so nice.

4x Thoughtseize: This one is new. I took out the 2x Doubling Season and 2x Vraska and made this MB. It runs smoother now, thought I lose more friends.

Enchantment:

1x Greater Good: A one-of is so good in this. It makes this deck have so much card draw so quick. And you get it more time than not with Commune with the Gods.

2x Retribution of the Ancients : A continuous THREAT of removal. The combo would be have 5 untapped mana, ressurect Kalonian Hydra with Whip of Erebos attack with Kalonian for 8+ then Retribution of the Ancients after he's done to nuke a creature. Or if you have more than 5 mana you can spread around the -1/-1's.

Artifact:

2x Whip of Erebos: Lifelink. Recurring nightmares of Kalonian Hydra or ScOoze, attacking then obliterating with Jarad, Golgari Lich Lord. Mmhmm. :>

Lands:

Tectonic Edge: Modern's FU to everything we hate. :)

Thanks a bunch for looking.

The Maybe Board is what I do for the casual round table. Birds of Paradise would be replaced by Deathrite Shaman. And a Forest and Rogue's Passage would be replaced by Strip Mine. I lose friends every time...

Listing all Key Combos here: Commence the Flood!

Corpsejack Menace + Primordial Hydra

Corpsejack Menace + Kalonian Hydra

Corpsejack Menace + Kalonian Hydra + Primordial Hydra

Kalonian Hydra + Whip of Erebos

Corpsejack Menace + Kalonian Hydra + Whip of Erebos

Jarad, Golgari Lich Lord + Kalonian Hydra

Jarad, Golgari Lich Lord + Primordial Hydra

Kalonian Hydra + Retribution of the Ancients

Primordial Hydra + Retribution of the Ancients

Retribution of the Ancients + Scavenging Ooze

Suggestions

Updates Add

Played against some tourney goers the other day using an Infect deck with Inkmoth. And well. Abrupt and Maelstrom didn't go so well and I don't have any deadly flyers. And the deck overall just seemed a bit clunky. So I made the below changes:

-2 Corpsejack Menace -1 Kalonian Hydra +2 Scourge of Skola Vale

-4 Evolving Wilds -2 Rogue's Passage -1 Miren, the Moaning Well +4 Wooded Foothills +3 Tectonic Edge

-3 Sheltering Word +3 Slaughter Pact

-2 Maelstrom Pulse +2 Commune with the Gods

+1 Greater Good

What this did was:

Creatures: Gave more of a variety and utility against kill spells. Someone targets my established Kalonian or Primordial, those counters still have utility next turn.

Lands: Made that T1 BoP/Thoughtseize quicker, and added some tech against Manlands.

Instants: Slaughter Pact takes care of everything I need and it makes them second guess their actions after the first use even if I have 0 mana open.

Sorcery: It allows me to deck delve for anything I'd need. Allows for Greater Good to be effective as a one-of, and most of the time it can grab a much needed Whip.

Enchantment: Greater Good is a great tech against removal or mind control effects. Also it allows the deck to run a ton faster when it gets established.

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