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My first commander deck based on the "Power Hungry" store bought deck, modded it to match up against my friend whp plays Kaalia. Now my whole playgroup joined the EDH-train so it needed further modificiations! My friends are playing The Mimeoplasm , Kaalia of the Vast and Uril, the Miststalker

So what does this deck do more than eating Kobolds?

Token-generators:

I use Ophiomancer , Khalni Garden , Kher Keep to provide with my utility-tokens. These I often use to draw cards ( Skullclamp , Viscera Seer ) and to ramp my mana base Primal Growth , Ashnod's Altar Sprouting Thrinax is ofcourse a great guy to sac for the greater good or evil..

For a greater burst of little guys:

Avenger of Zendikar , Endrek Sahr, Master Breeder , Dragon Broodmother and the allmighty Mycoloth all provide a huge chunk of tokens for Prossh, Skyraider of Kher to eat and go for the kill. Tempt with Vengeance is another way to get just as many tokens as I need at the moment.

But ofcourse I use a bunch of ways to pump the little ones to gigantic steampowered trains that plow through any defence:

Coat of Arms is my favorite buff for huge chunks of minions, but it is very scary against Elf-decks and Slivers.

Beastmaster Ascension gives all my creatures +5/+5 as soon as Prossh and all the little guys are ready to go.

The tokens are of course expendables and when they die i need something saucy to happen! DEATH!

Dicate of Erebos and Grave Pact forces to my opponents to sacrifice their creatures when I am using my crew of expendables.

While killing the whole board Deathbringer Thoctar grows and giving me a huge guy that can end anything standing tall. Together with Goblin Bombardment a lot of damage can be dealt just from dead creatures.

Obviously there are a lot of creatures entering the battlefield:

Purphoros, God of the Forge deals an epic amount of damage and he is hard to get rid of.

Champion of Lambholt grows aswell and giving Prossh a free path to my opponents faces.

All advice's are welcome!

Suggestions

Updates Add

Added Fecundity and took out Wheel of Fortune, both cards are drawing both me and my opponents more cards but with Fecundity i can control the cards I draw!

Also added the Yavimaya Elder and took away Scute Mob. Reliable ramp and an extra card if I want to instead of the "vanilla" potentially heavy hitter.

Comments

Date added 10 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

48 - 0 Rares

21 - 0 Uncommons

12 - 0 Commons

Cards 98
Avg. CMC 3.15
Tokens 2/2 C Artifact Creature Spawn, Beast 3/3 G, Dragon 1/1 RG, Eldrazi Spawn 0/1 C, Elemental 1/1 R w/ Haste, Human Cleric 1/1 BW, Kobolds of Kher Keep 0/1 R, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Snake 1/1 B, Thrull 1/1 B
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