Goal of the deck is to use the token generation to control the board long enough to make Prossh big enough to swing in for the kill. Alternate win conditions are to use the sheer numbers of tokens to overrun your opponent, or sacrifice them to deal the killing blow.

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

43 - 0 Rares

21 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.82
Tokens Beast 3/3 G, Copy Clone, Dragon 4/4 R, Eldrazi Spawn 0/1 C, Elemental 1/1 R w/ Haste, Human Cleric 1/1 BW, Insect 1/1 G w/ Flying, Deathtouch, Kobolds of Kher Keep 0/1 R, Ooze 1/1 G, Ooze 2/2 G for Mitotic Ooze, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Thrull 1/1 B, Zombie 2/2 B
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