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Purphoros, God of the Forge.

Design Philosophy:

From my experience Mono-Red struggles in EDH, especially late game, my solution is to devote this deck entirely to aggression and not dilute it with "answer" cards. Essentially it is a damage race, so expect everyone to gang up and try to stop you. Fortunately, Purphoros is incredibly hard to deal with, because very few spells exile non-creatures.

The Plan:

  1. Cast Purphoros
  2. Make tokens that "Shock" my opponents
  3. Use tokens for blocking and sacrifice combos

What You Can Expect:

Assuming someone doesn't have an answer, this deck ALWAYS deals lethal damage by turn 8, usually on turn 6, and as early as turn 3 with a god hand (in a multiplayer game without attacking). In the past I ran more accel, such as sorceries and mana rocks, to make it win faster but it was less consistent; occasionally flooding out on accel and land. This is plenty fast for my current play group, in fact, probably too competitive.

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Date added 11 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 1 Mythic Rares

32 - 4 Rares

19 - 2 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.32
Tokens 1/1 R Token Creature Elemental Cat, 1/1 R Token Creature Goblin Scout, 2/2 C Artifact Creature Spawn, Beast 3/1 R, Copy Clone, Dragon 4/4 R, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Elemental */* R, Goblin 1/1 R, Golem 3/3 C, Human 1/1 R, Kobolds of Kher Keep 0/1 R, Myr 1/1 C, Snake 1/1 G, Thopter 1/1 C, Tuktuk the Returned
Folders EDH Deck ideas, EDH, Hiatus - Zendikar
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