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Enchantment (1)


I've always had this one on the back burner for awhile. Decided to finally put pen on paper and make a Voltron Rafiq deck.

So obviously the main premise is to get Rafiq out and killing as soon as possible. I’ve been really on the fence on just being pure equipment or auras, and I don’t know if there are any advantages or disavantage to being pure one or the other so I used a bit of both. I like equipment more personally due to the reuseablility of them if Rafiq kicks the bucket. But otherwise I think I’ve made a decent enough deck, least good enough to play my normal 4 man pod

lemme know any suggestions or leave comments and help me whip a hard BW control decks ass

Update: play tested against a few different style decks in 1v1 (muldrotha mill, krenko goblins, tyranids) and it consistently wins turn 6ish seems best things that I kept pulling were all the cars draw options and just the fact how quickly once Rafiq hits the field they have a timer. By the time he would emerge I’d have either equipment or auras waiting for him on the next turn making him almost impossible to stop

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93% Casual

Competitive

Date added 2 years
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

57 - 0 Rares

13 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.80
Tokens Emblem Elspeth, Knight-Errant, Soldier 1/1 W, Treasure
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