Sideboard


Maybeboard

Creature (5)

Planeswalker (1)

Land (2)


Decided to toss together a budget(ish) Vampires deck (besides the landbase, which I already had). I mainly made this deck because a lot of the vampire decks I saw were going more into the tribal theme and the average CMC was higher than I would have liked. Overall my deck has a very straightforward gameplan - flood the board with 1 and 2 drops, using madness with discard from Faithless Looting, Stromkirk Condemned , and others. Spicy Hollow One tech since you're discarding so much.

Testing Bloodcrazed Paladin as anti-board wipe tech, though I may move it mainboard if it ends up doing work.

Asylum Visitor actually fires quite a bit, and being pumped by the lords makes her fairly strong as a beatstick as well. In testing, I have found that I will often go down to low handsize relatively quickly and her card draw makes you hold onto momentum a bit longer. You have to judge the board state to determine when it is worth swinging in with her. Sometimes it is worth forcing them to block and trade with the Visitor, but other times the continued card advantage is much more important. I went up to 4 Smuggler's Copter because the flying is actually quite important in some matches, and surviving sorcery speed boardwipes is quite important for this deck, as otherwise I lose nearly all of my momentum.

Made some changes to the sideboard recently to include Blood Moon and go up to 4x Rakdos Charm. Seeing as this deck is hard pressed to run any board clears, our way out against other creature decks that can go wider quicker than we can is the 3rd mode from Rakdos Charm, allowing us to do a potentially huge amount of damage. I originally had a Kolaghan's Command in the board, but I think it's too slow for the deck for what it does, despite the nice flexibility. Blood Moon on the other hand can be brought in against quite a few different decks and in a deck as aggressive as this, can give us crucial turns against Jund, Jeskai Control or Tron decks (among others) which lets us kill them before they make it back up to speed.

Leave a like if you dig it, and feel free to make suggestions.

Suggestions

Updates Add

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

37 - 7 Rares

4 - 8 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.00
Votes
Ignored suggestions
Shared with
Views