Rashmi turns. This is my dreaded extra turns deck. It is entirely possible to go infinite on turn 4, and it happens far more often then you would think. Simple concept: play elves and take extra turns. The execution and piloting of this deck can be a little tricky if you have never played it before, but once your in the rhythm your pretty unstoppable. Manipulating the top of your deck to cascade into brutal effects, ramp like hell with elves, take lots of extra turns, counter anything that gets in your way, and swing for the win... it's so fun for the whole table!

Combos

Future Sight + infinite mana (having a draw source makes like Primordial Sage will cast the whole deck)

Elvish Archdruid or Priest of Titania or Wirewood Channeler with Umbral Mantle or Sword of the Paruns is infinite mana. Often Paradox Engine will also establish infinite mana along with many other effects

Tooth and Nail for Palinchron and Eternal Witness to recast Tooth and Nail for Deadeye Navigator and Craterhoof Behemoth or you could get a Mystic Snake to go with Deadeye. This is infinite mana, turns (with an extra turn in the grave), recursion, damage, and counterspell

Sensei's Divining Top and Scroll Rack are synergy with Rashmi and Counterbalance

There are so many synergies in this build it's bonkers! If you can cast Rashmi on turn 2 or 3 you will usually have the game by turn 4-6

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Date added 7 years
Last updated 7 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

42 - 0 Rares

14 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.61
Tokens Bird 2/2 U, Copy Clone
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