Please take a look, I'm open to any and all suggestions. Bear in mind though that this is geared towards multiplayer.

This is a slower variation on a rat tribal deck, with a twist on the card advantage strategy they typically employ. Others usually seek to achieve this by forcing the opponent to discard early and overwhelm in combat while their opponent is topdecking. While this is a valid strategy, they typically run out of steam in longer and/or multiplayer games when the discard tech become dead draws and small creatures become less relevant.

This deck achieves card advantage in a very different way. It does have Chittering Rats and Nezumi Shortfang to help disrupt the opponent's early game, but this is mostly just to help stall until it can get enough lands out. Braids, Cabal Minion + Ogre Slumlord force opponents to sacrifice every turn while providing rat tokens to sac. Marrow-Gnawer can serve the same function, or else simply pump out tokens to overwhelm or power up a horde of Pack Rats. Patron of the Nezumi , apart from being a 6/6 beatstick that can often be cheated out early, makes opponents' sacrifices to Braids hurt even more. Chainer, Dementia Master is included mostly for flavor, but is also a formidable threat once graveyards are filled with discards and sacrifices.

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 0 Mythic Rares

28 - 0 Rares

5 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 3.61
Tokens Copy Clone, Rat 1/1 B
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