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Reaper king curses 2.0

Commander / EDH

werewolfman2


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I am working on a re-vamp of my reaper king curses, this deck is an enchantment deck with a lockout/god sub-theme, this deck is slow but will be fun for me not fun for the table. for anyone wondering why reaper king is the commander both for the flavor and because xenograft or arcane adaptation plus a token generator and reaper king allows the deck to shoot anything that becomes the problem, there are 3 main win cons to this deck in a 1v1 scenario lockout is the main win con, in 4 player free for all the deck aims to use the gods power in addition to curses to slow down the game but the win cons are guildgates, mill, or pressuring other players to attack one another till your the last one standing and then curse them..

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94% Casual

Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

24 - 0 Mythic Rares

35 - 0 Rares

24 - 6 Uncommons

17 - 1 Commons

Cards 100
Avg. CMC 4.54
Tokens Angel 4/4 W, Assassin 1/1 B w/ Player Killer, Boar 2/2 G, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Enchantment Snake 1/1 BG, Gold, Insect 1/1 UR, Mask, Warrior 1/1 W w/ Vigilance, Wurm 5/5 G, Zombie 2/2 B
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