Yea so basically I think this dudes about to be DUMB good, so I wanted to put together a decktech for him. The basic idea is get to your basalt monolith and a filter and just go infinite and win the game. 2 different options here, first is roll to your Thassa's oracle and just win when it hits the field, second is get out your sarrak and craterhoof giving a creature haste and just beat face.

There is a turn 2 win in here, might even be able to make a turn 1 but I don't think it's worth it. The turn 2 is pretty easy.

1st, get any dork on turn one. Birds is obviously the best because, options, but any will work as long as your have both your colors up. Turn 2, Lay your commander, tap the dork to make 2 mana instead of 1. Now you just need any rock that is either 1 and taps for 1 or more or 2 and taps for 2 or more. That way the 1 drop one will make you at least 2 mana, and youll have 3 or the 2 drop will use all your mana from the dork, but you'll have 3 mana from the rock. Then lay the monolith, get infinite mana because every tap makes you 4 mana, and any way to filter the mana into colors. Keep activating your commanders ability, and that's the game.

If you've got any advice let me know, I'd love to hear ways to make this more efficient.

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Casual

93% Competitive

Revision 4 See all

(4 years ago)

+1 Blue Sun's Zenith main
+1 Helix Pinnacle main
-1 Murkfiend Liege main
-1 Overbeing of Myth main
+1 Staff of Domination main
-1 Stormtide Leviathan main
Date added 4 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

43 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.15
Tokens Energy Reserve, Food, Spirit 1/1 C
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