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Talrand is here to counter spells, bounce stuff, make drakes, and chew bubblegum - and he is all out of bubblegum...

As for improvements, I'm not sure about Stifle and the amount of counterspells in the deck because they represent inherent card disadvantage in a multiplayer game. I also consider running less lands, down to 37. Finally, although Talrand focuses on instants and sorceries I would also like some card advantage in permant form, in case I am forced to discard my hand.

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Date added 6 years
Last updated 5 years
Exclude colors WBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

29 - 0 Rares

19 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Ape 3/3 G, Bird 2/2 U, Boar 2/2 G, Construct */* C, Copy Clone, Drake 2/2 U, Frog Lizard 3/3 G, Manifest 2/2 C
Folders My decks
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