Sideboard


Maybeboard


I've been playing with this deck for a while now and the main theme is to use Elvish Mystic and Zhur-Taa Druid to ramp into one of the following win conditions.

  1. Savageborn Hydra on turn 3-4 and pump him with Ghor-Clan Rampager to add Trample and Slaughterhorn to add a cheap 6 extra damage for 1. Or add Madcap Skills to add 6 damage and make him harder to block. This seems to routinely be able to deal 20+ damage by turn 5-6.

  2. Garruk, Caller of Beasts on turn 3-5 into Worldspine Wurm

  3. Garruk, Caller of Beasts on turn 3-5 into Ruric Thar, the Unbowed. Then use his +1 ability to get several creatures to fill the battlefield or add bloodrush since that doesn't count as a non-creature spell.

The deck also utilizes Burning-Tree Emissary as a "freebie" in order to give more targets early on for Madcap Skills and bloodrush. I also added Ogre Battledriver to add some haste for some of my win conditions. Finally there are a few removal/direct damage spells in the form of Flesh / Blood, Shock, and Mizzium Mortars.

I'm not sure what to add/remove to make it better. I'm sure the sideboard could use some work. I've mainly added instants/sorceries to act as removal.

Any help/advice would be appreciated!

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Updates Add

Added a better description after doing some more playtesting.

Comments

Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 2 Mythic Rares

15 - 9 Rares

8 - 0 Uncommons

18 - 4 Commons

Cards 60
Avg. CMC 2.95
Tokens Emblem Garruk, Caller of Beasts, Enchantment Golem 3/3 C, Wurm 5/5 G w/ Trample
Folders Finished
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