Sideboard


Workspace for my Rielle the Everwise deck in progress! Rielle has the potential for incredible card advantage with her triggered ability, and we're going to see what's most efficient in slot over the next couple weeks. The big question is bulk loots vs small upsides -- so goblin lore vs cycling, basically.

I've made a little list of cards that have rielle upsides. It should be pretty exhaustive. If you're playing no proxy, or want some wacky substitutions, maybe this will help you.

How the table works: When you look at, say, Reach Through Mists, you think, okay, draw a card is the effect, so that's card advantage +1. But Reach Through Mists itself is a card which has to be used to gain the drawn card. Therefore, we'd say you're +1 card and -1 card when playing Reach Through Mists, so we broke even. If the card is used to achieve some effect in addition to its draw, for instance Peek, then we'd say the card is +1 card and used for an effect, and we would weight the value of that effect against the lost slot from its inclusion. So all strictly draw spells inherently have -1 in that the card itself is lost in the process of using it to draw more, but cards with additional effects aren't considered -1 because they actually accomplish something.

Second, we reach the question of looting, situations in which your draw and discard are even. So for Careful Study, you're -1 for the card itself, and you loot two, meaning you draw two and then discard 2. With Rielle on the board, you draw 2, discard 2, and then draw 2, netting you a +1 card advantage overall plus 4 cards seen.

These lists represent card value for all draw cards with and without Rielle on the board, organized in ascending mana cost for their use as draw cards (cycling cards are organized by their cycling costs, not CMC), with notes about upsides such as instant speed, reusable, good alternate effects, etc.

WITH RIELLE
0 MANA
Bazaar of Baghdad -- Loot 2, +3, reusable, instant speed
Foil -- Loot 2, counterspell, instant
Flameshot -- Loot 1, 3 dmg, sorc

1 MANA
Mage's Guile -- +2, -1, or 1U for decent alternate effect, instant
Spark Spray -- +2, -1, or R for meh alternate effect, instant
Breakthrough -- +4, -1, possibly more with more mana, sorc
Censor -- +2, -1, okay alternate effect, instant
Faithless Looting -- +2, loot 2, -1, sorc, flashback
Forgotten Cave -- +2, -1, alternate is meh land, instant
Lonely Sandbar -- +2, -1, alternate is meh land, instant
Gamble -- tutor, -2 (one random), sorc
Hieroglyphic Illumination -- +2, -1, or 3U for meh alternate effect, instant
Curator of Mysteries -- +2, -1, okay alternate effect, instant
River Serpent -- +2, -1, instant
Windcaller Aven -- +2, -1, instant
Desert Cerodon -- +2, -1, instant
Backslide -- +2, -1, instant
Compelling Argument -- +2, -1, instant
Striped Riverwinder -- +2, -1, instant
Viashino Sandsprinter -- +2, -1, instant
Burning Inquiry -- +3, loot 3 random, -1, sorc
Careful Study -- Loot 2, +2, -1, sorc
Firestorm -- Loot x, x dmg to x targets, instant
Molten Vortex -- R: loot 1 + 2 damage per discarded land card, reusable, instant speed effect
Mind Bomb -- loot 3, sorc
Lightning Axe -- Loot 1, 5 dmg, instant

2 MANA
Izzet Charm -- Loot 2, +2, -1, great alternate effects, instant
Magus of the Bazaar -- Loot 3, +3, reusable, instant speed effect
Merfolk Looter -- Loot 1, +1, reusable, instant speed effect
Thought Courier -- Loot 1, +1, reusable, instant speed effect
Civilized Scholar   -- Loot 1, +1, reusable, instant speed effect
Flame of Keld -- T1, disc hand, draw equal to hand, t2 +3, -1, sorc
Tolarian Winds -- disc hand, draw hand x2, -1, instant
Traumatic Visions -- basic Land tutor, +1, instant
Dangerous Wager -- Loot hand, +2, -1
Devastating Dreams -- Loot x, sac x lands, x damage to each creature sorc
Fiery Fall -- basic land tutor, +1, instant
Goblin Lore -- Loot 3 random, +4, -1, sorc
Scorched Earth -- Loot x, destroy x lands, sorc
Shoreline Ranger -- island tutor, +1, instant
Cathartic Reunion -- Loot 2, +3, -1, sorc
Chartooth Cougar -- mountain tutor, +1, instant
Control of the Court -- Draw 4, Loot 3, sorc
Brand -- +2, -1, mehhhh alternate effect, instant
Countervailing Winds -- +2, -1, okay alternate effect, instant
Miscalculation -- +2, -1, okay alternate effect, instant
Rescind -- +2, -1, okay alternate effect, instant
Tectonic Reformation -- +2, -1, okay alternate effect, instant
Scrap -- +2, -1, meh alternate effect, instant
Spell Snip -- +2, -1, meh alternate effect, instant
Vizier of Tumbling Sands -- +2, -1, meh alternate effect, instant

3 MANA
Wheel of Fortune -- Loot handsize, +7, -1, sorc
Jace's Archivist -- loot handsize, +biggest handsize, -1, instant speed effect, reusable
Magus of the Wheel -- loot handsize, +7, instant speed effect
Muddle the Mixture -- tutor 2CMC, +1, good alternate effect
Nimble Obstructionist -- +2, counter target ability, instant
Vedalken AEthermage -- +2, wizard tutor, instant
Vexing Sphinx -- cumulative upkeep loot per turn, sorc speed effect
Windfall -- all loot hand, draw equal to largest hand, sorc
Dack Fayden -- loot 2, +2, good alternate effect, sorc speed
Forbid -- loot 2, counter target spell, reusable, instant
Frantic Search -- loot 2, +2, -1, untap lands, instant
Pulse of the Grid -- +2, loot 1, -1, conditionally reusable, instant
Shreds of Sanity -- recur sorc and instant from yard, loot 1, sorc
Slice and Dice -- +2, 1dmg all creatures, instant
Attunement -- loot 4, +4, reusable, instant speed effect
Complicate -- +2, counter unless pays 1, instant
Solar Blast -- +2, 1dmg one creature, instant

4 Mana
Grimoire of the Dead -- loot 1 instant speed, one time mass reanimate
Neheb, Dreadhorde Champion -- loot x, draw x, add x red mana, sorc speed effect
Daretti, Scrap Savant -- loot 2, draw 2, okay alternate effect, sorc speed
Psychic Vortex -- cumulative draw a card, end of turn sac land, loot 1, sorc speed

5 Mana
Memory Jar/Magus of the Jar -- all draw seven, loot all at end of turn, -1, instant speed effect
Jaya Ballard -- loot 3, +3, good alternate effects, sorc
Ox of Agonas -- terrific alternate cost, loot hand, +3, sorc speed
Heightened Awareness -- loot hand, draw extra every turn, sorc
Reforge the Soul -- loot hand, draw 7, good alternate cost, sorc
Bedlam Reveler -- varying cost, loot hand, draw 3, sorc

6 Mana
Chandra Ablaze -- loot 1 damage 4 if red, alternate loot hand draw 3, sorc
Chandra, Flamecaller -- loot hand, +1, sorc
The Magic Mirror -- variable cost, draw per counter, sorc

Possible Utility
Library of Leng
Sphinx's Tutelage
Drake Haven
Fae of Wishes
Niv-Mizzet, Parun
Lightning Rift

Madness Profit
Just the Wind
Obsessive Search
Stromkirk Occultist
Nagging Thoughts
Welcome to the Fold
Fiery Temper
Anje's Ravager
Circular Logic
Avacyn's Judgment

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Casual

93% Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

5 - 2 Mythic Rares

39 - 6 Rares

26 - 5 Uncommons

16 - 10 Commons

Cards 100
Avg. CMC 1.71
Tokens Bird 2/2 U, Emblem Dack Fayden, Emblem Jace, Vryn's Prodigy, Treasure
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