This deck has gone through many changes.
Just want to make a note of the few major changes.
+3 Whip of Erebos: huge benefit from adding this card. Really helps finish of games by reanimating my flyers, doing damage and gaining life out of it after that. Also helps sustain my life.
+3 Commune with the Gods: Helps get the Whip when I don't have it, get creatures in my graveyard, and also get a creature in hand. Thinking of removing one Commune and one Grisly Salvage
+4 Pack Rat, -4 Dreg Mangler: I removed the Dreg Mangler because besides for being great aggro for 3/3 haste he doesn't really help me keep control of the board. However Pack Rat, helps me control the board, with more aggro. Also helps me get creatures in my graveyard which I can then reanimate. Also discarding useless cards to him helps mid-game if I'm not drawing what I need.
-2 Deathrite Shaman: This is card i'm still willing to consider, currently I'm attempting to see how my deck runs with out him. I liked him in my deck because he gave the spell cards I burnt in my graveyard usage. Cards that I discard through Pack Rat or burn with Grisly Salvage / Commune with the Gods
+2 Shadowborn Demon -2 Desecration Demon: Helps with removal, good to reanimate, and also is a good card because I will normally have creatures in my graveyard that will make him a legit creature.
Any other suggestions, on what to cut or add would be very welcomed, thank you!