Evasive weenie soldiers are fun!

Champion of the Parish , Consul's Lieutenant , Hero of Iroas and Precinct Captain are all good starters, dealing damage and building power early in the game. In a small multiplayer game, these starters invite you to go aggro.

Ephara, God of the Polis as commander allows for good card draw in larger multiplayer groups. Flash cards like Defender of Law , Benalish Knight , Village Bell-Ringer allow for combat surprises in your opponents' turn, granting you extra cards every turn. Bouncing Whitemane Lion or Stonecloaker with their own ability once per turn fills your hands with cards when you need it. Dust Elemental serves as an evasive maneuver when a boardwipe is played or your board is otherwise threatened.

Of course, you have the invitation to those threats in your deck: Spirit of the Labyrinth supports only you drawing one card every turn, just make sure you don't flash something during the turn of the opponent before you.

If your graveyard gets full though, Rally the Ancestors works really well with Eerie Interlude, blinking your creature cards so they won't stay exiled. Angel of Glory's Rise is both cards in one, and do note that all of the older cards in this deck that only have the Soldier or Knight creature type printed on them, have been errata'd to add the Human creature type.

Also do note that there is a difference between the Soldier token and the Human Soldier token: since Shadows over Innistrad the latter were created, this deck doesn't work with those.

Finally, a minor site error: somehow TappedOut shows the emblem of Elspeth, Knight Errant as token for this deck.

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Date added 7 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

31 - 0 Rares

10 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Angel 4/4 W, Emblem Elspeth, Sun's Champion, Morph 2/2 C, Soldier 1/1 W, Spirit 1/1 W
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