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My attempt at GW aggro! Keeps pressure on pretty reliably and should end most games by turn 6 or 7. With 75% of the creatures in the deck being white, I am free to use [Brave the Elements] to save all my creatures or to swing with all of them unblocked. The deck still needs a little push, and I'm not sure in what direction, to make it really playable. I'd love any feedback anyone gives. Thanks!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

16 - 0 Rares

22 - 4 Uncommons

3 - 11 Commons

Cards 60
Avg. CMC 1.80
Tokens Cat 2/2 W, Centaur 3/3 G, Elemental */* GW, Knight 2/2 W w/ Vigilance
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