Sideboard

Enchantment (2)

Instant (3)

Sorcery (4)


Maybeboard

Enchantment (1)

Artifact (1)


my current project.

trying to give G/W more control in games without losing to mono match ups...

Mana Confluence seems to be a somewhat controversial card, since we do have shocks and temples.. and guild gates, why put it in a 2 color deck? i don't think 4 is gonna help anyone running only 2 colors but 3 seems to be a good number for me, plus using some lifegain, Mortal's Ardor & Unflinching Courage the life loss doesn't hurt too much..

temples and shocks are in here since they do help fix the mana base, the scry is also extremely useful at any point in the game..

Trostani, Selesnya's Voice is the queen of G/W lovings, life when a creature enters the battlefield, YAY! the ability to make creatures enter your battlefield. WOOT! but she's not the only boss in the house

Brimaz, King of Oreskos is literally the king, block token? attack token? vigilance? what else do you want from him? lifelink and trample would be cool. :)

Advent of the Wurm 5/5 wurm with flash and trample, that can be populated... sweeeet

Wayfaring Temple the more he hits the bigger he gets, this guy works really well with friends.

Precinct Captain kinda like Ash Zealot's happy brother, but if he gets inside to attack, watch out he'll have backup.

now i'm going to talk about the more reactive side of this deck what with the new Oblivion Ring and all.

Banishing Light onto a Detention Sphere yep, that's how its gonna be. remove any nonland in your way, enchantments say adios!

Banisher Priest 2/2 with an O-ring, OMG. they throw down a Ash Zealot take it like a man, then enjoy the moment when you get to exile it.

Selesnya Charm 2/2 knight with flash and vigilance cool!, +2/+2 and trample? Yeah, and of course exile that pesky Desecration Demon because deep down you care.

Reprisal i'm thinking of moving it to a 2-3 of, not sure but man oh man lets exile those evil Eidilon of countless battles oh you gave him Ethereal Armor whoa, your swinging? k, have fun.

Unflinching Courage trample, lifelink, win. put this on the Wayfaring Temple and enjoy the populatin's

Mortal's Ardor is actually a toss up, debating on Mortal's Resolve but either way the +1/+1 helps, not sure if i want the life gain or the indestructibility more...

Imposing Sovereign works as a buffable, removal loving Blind Obedience in some match ups she'll die on the spot for spreading the good word, other times she'll make Ogre Battledriver look like a chump

Druid's Deliverance its a Fog and Wake the Reflections in 1 but better since its a usable populate at instant speed :)

Rootborn Defenses oh crap Supreme Verdict and i'm not naya? whatever will i do? oh yeah, woot.

sideboard time, i'm still tweaking the sideboard to my local fnm meta, but so far i'm playing a good number of mix blue controls, and enchantments. i always seem to have a problem with aggro game one, but then settle up game 2 and 3.

Blind Obedience eats aggro most of the time, while Spirit of the Labyrinth stops Sphinx's Revelation but i think it should be replaced. Glare of Heresy is epic and game winning in white match ups. Revoke Existence + Deicide are enchantment breakers. and Skylasher is just awesome against the blues,

thanks for reading, i hope you +1 and enjoy the deck, any and all tips are appreciated and given consideration :) have a nice day!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

14 - 11 Rares

16 - 2 Uncommons

10 - 2 Commons

Cards 61
Avg. CMC 2.54
Tokens Cat Soldier 1/1 W, Knight 2/2 W w/ Vigilance, Soldier 1/1 W
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