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Enchantment (2)


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How to play this deck:

1) Get yourself a healthy supply of mana.

2) Eliminate or neutralize the biggest threats of your opponents with your creatures and disruption spells (support these creatures with any of the equipment in the deck).

3) Gain life to survive combo 1 or to trigger combo 2.

4) Tutor or draw for the right combo (depending on the situation) with Sidisi, Undead Vizier.

5) Perform one of your combo's (explained below). In order to protect combo 1's casting, you can use Boseiju, Who Shelters All to make it uncounterable.

6) If anything goes wrong, you can reset it all with Wand of Vertebrae or Elixir of Immortality. If you can't perform combo 1 in one turn (You find a way to play Ad Nauseam, but can't place Glacial Chasm or can't play Sickening Dreams), you can also keep your cards in hand to wait for the opportune moment with Spellbook, Venser's Journal or Reliquary Tower.

7) Last step, and most importantly, say good game as politely as you can to your ex-friends.

combo 1:

Mulligan swamps down to 3 mana in your hand in order to get mana accelerate or, if you get really lucky, Ad Nauseam.

Make sure you have enough life to be able to start this combo, since you'll lose life equal to the mana-cost of the cards you draw. In order to be certain you can first tutor for the cards with a higher mana cost and then enjoy this combo to play out.

Then ASAP play Sidisi, Undead Vizier, exploit herself, then tutor for Ad Nauseam. IMPORTANT! DURING YOUR NEXT TURN, DON'T PLAY A LAND. Play Ad Nauseam, and put cards into your hand until you get Glacial Chasm, Sickening Dreams , and at least X other cards in your hand, where X is the highest life total among your opponents. Play Glacial Chasm and then Sickening Dreams FTW. (Use any of the free mana-crystals to facilitate casting Sickening Dreams)

USEFUL TO KNOW: Without Ad Nauseam the total converted mana cost of all cards in this deck is 34. If your life total exceeds this you're safe to draw your whole deck, if not you'll have to count how much mana has left the library already.

combo 2: (If you have added it to your deck)

Get Exquisite Blood and Sanguine Bond into play, then cause any form of lifegain or damage or wait until either you gain life or an opponent loses life with any effects on the field. This effect will go on until everyone else dies.

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Casual

92% Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

25 - 2 Rares

29 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 0.70
Tokens Thopter 1/1 C
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