Going for something a little different here. Seems to be working fairly well so far with only a few problems.
There's a lot of scry and draw going on that let's you cycle your deck and get a creature or enchantment when you need one. Aqueous Form, Temple of Mystery, Dissolve all allow scrying, Kiora, the Crashing Wave, Ordeal of Thassa allow for some draw, and Courser of Kruphix helps keep your land off your topdeck.
Kiora, the Crashing Wave is nice to get yourself situated. Easy 3rd turn when a Sylvan Caryatid is around. Keep your opponent's biggest threat at bay until you can pop for the emblem or set your creatures up. With Courser of Kruphix out, you always know your next draw if you need to -1 or get some extra land out. Plenty of scry to let you know what you're digging into too.
Some nice combos of note:
Hero of Leina Tower with Aqueous Form, especially mid-late game can do some easy damage with hero's X heroic ability, not to mention an easy scry. Also good if you just need a blocker.
Hero of Leina Tower with Ordeal of Thassa also gets you to those 3 counters really easy, helping to keep the deck moving
Artisan of Forms with any of the auras or Boon Satyr's bestow lets you copy the BAMFest creature on the board and then pump him past that or go in for easy damage
One of the biggest problems of this deck (any aura deck really) is Celestial Flare, or straight creature removal. There's a little counter/control going on, but not always enough. Any suggestions for this or sideboard are appreciated!