This deck is concentrated on Simic's Evolve mechanic. It has some spells to try and delay the aggro decks while my creatures get bigger. Ideally you will lead with a Cloudfin Raptor and lead into a Gyre Sage and
Shambleshark
/
Elusive Krasis
! Any comments and suggestions are welcomed and encouraged thanks for checking this out!
AEtherize - delaying the attacks to allow creatures to grow
Cloudfin Raptor - perfect first turn drop
Experiment One
- works well as a first turn drop but will also evolve the raptors
Shambleshark
- combat trick and will evolve earlier guys
Elusive Krasis
- amazing blocker and will help fend off those early attacks and later become a good attacker aswell
Crocanura
- Defence vs. flyers and very good at evolving creatures
Gyre Sage - serves as mana ramp and attacker
Deadeye Navigator - great evolver, Attacker, and combos well with many other cards
Master Biomancer - he works well to accelerate the evolution and end the game
Prime Speaker Zegana - card draw advantage esp end game and another game ender
Simic Charm - Bouncing units and giant growth yay!
Rogue's Passage - mid/late game evasion
Ooze Flux
- works well to get big creatures out turn after turn but might be a little slow, considering switching for enchantment removal since friends love to play enchantments (naturalize?)
Any comments and suggestions are welcomed and encouraged thanks for checking this out!