based of of double everything and growing stuff fast.
- beetleform mage, can get counters on it till end of turn which u could double until end of turn with vorel and kalonian hydra
-cloudfin raptor, obvious, 1 drop o/1 flying evolve
-kalnian hydra, used to double everything and hit for huge amounts of damage
-nimbus swimmer, deciding between him and mistcutter, but he has flying and is a uncommon instead of rare
- prophet of kruphix, the bomb card
-renegade krasis, just adds extra counters
- shambleshark- flash evolve
- zameck guildmage, gives things counters
instants
-bioshift, used to move counters around
- cancel, counters
- simic charm, used for everything
- spell rupture, more late game because you have big creatures than, and you could cast a cloudfin with that extra mana or something else
legen
-vorel of the hull clade, just doubles everything
sorcery
-unexcpected results, used to play things like prophet and kalonina hydra or just play lands
basic land base, dont add any guildgates, because this is a fast paced deck, thinking about shock lands, but I was going for a budget deck.