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Simic Steamroller

Modern Aggro Combo GU (Simic)

altpunk


Sideboard

Creature (4)

Enchantment (4)

Instant (3)

Sorcery (4)


This deck focuses on making a nice offensive force on turn two and keeping the pressure on while you prepare for any late game scenarios.

Basically turn one play an Island and a Cloudfin Raptor, turn two play a Forest and a Young Wolf (which triggers evolve on the raptor), then play Rapid Hybridization on Young Wolf. Young Wolf dies, then comes back as a 2/2 (triggering evolve on the raptor again) with a 3/3 friend (which triggers evolve again). In two turns you will have a 3/4 Cloudfin Raptor a 2/2 Young Wolf and a 3/3 token.

If bad draws do occur you can use Zameck Guildmage to keep Young Wolf from going to the graveyard permenantly while drawing cards to get through the mid-game.

If you are still pushed to the late game then playing Stuffy Doll and enchanting her with Lure should be able to close out the game in your favour.

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Comments

92% Casual

Competitive

Date added 9 years
Last updated 6 months
Legality

This deck is Modern legal.

Rarity (main - side)

15 - 12 Rares

22 - 0 Uncommons

12 - 3 Commons

Cards 60
Avg. CMC 1.59
Tokens Ape 3/3 G, Frog Lizard 3/3 G
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