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Siren of Monsters (consistent turn 4 win)

Commander / EDH Aggro Combo Infinite Combo Mono-Green

Ty3.14


The point of this deck is to win as quickly as possible. You always want to make sure that you play Yisan, the Wanderer Bard on turn two, then use his tutor ability to grab the fastest way to win depending on your starting hand. This deck generally wins through combos, but can also be used as an agro deck. This deck generally wins turn 4-5, and always before turn 6.

Here is a list of combos the deck uses:

  1. Umbral Mantle + any creature that taps for four or more mana (Priest of Titania, Elvish Archdruid, or Karametra's Acolyte). Once you have infinite mana, you can equip Umbral Mantle to Yisan, the Wanderer Bard , and activate him as many times as needed.

  2. Illusionist's Bracers + Seeker of Skybreak + any creature that taps for mana. You can infinitely untap the creature that taps for mana, then you can infinitely untap Yisan, the Wanderer Bard and activate him as many times as needed.

  3. Argothian Elder + Wirewood Lodge + any land that taps for two or more mana (Nykthos, Shrine to Nyx, Utopia Sprawl, or Wild Growth).

  4. Staff of Domination + any creature that taps for five or more mana (Priest of Titania, Elvish Archdruid, or Karametra's Acolyte). Generate infinite mana, use Staff of Domination to draw your deck, then play what is needed to win.

  5. Rings of Brighthearth + Seeker of Skybreak + any creature that taps for three or more mana. Generate infinite mana, then tutor with Yisan, the Wanderer Bard as many times as needed.

  6. Temur Sabertooth + Concordant Crossroads + any creature that taps for three more than its CMC.

  7. Temur Sabertooth + Wirewood Symbiote + any creature that taps for five or more + any 1 mana elf. Bounce the elf to untap the mana creature, replay the elf, bounce Wirewood Symbiote then replay it to get infinite mana. Then you can redirect the untaps towards Yisan, the Wanderer Bard to tutor as many times as needed.

Once you have infinite mana (and hopefully infinite Yisan activations) tutor for an Ant Queen generate 1/1's until you have a number of creatures equal to two less than the number of cards in your deck, then grab Regal Force and draw your entire deck. Play a Temur Sabertooth, play a Duplicant, bounce and replay it until your opponents have no creatures. Then do the same thing with Brutalizer Exarch to put all of their noncreature permanents on the bottom of their decks. Then generate infinite 1/1's with Ant Queen, play Concordant Crossroads, play a Craterhoof Behemoth, then swing for infinite damage.

Here is an example of an agro game:

T1: Play any ramp card

T2: Play Yisan, the Wanderer Bard

T3: Use Yisan to tutor for Sakura-Tribe Scout

T4: Tutor for Scryb Rangerthen on your opponents turns, bounce tapped lands to untap Sakura-Tribe Scout, the retap the scout to play the land untapped, then eventually untap Yisan to for a Wood Elves, then (assuming their are at least four opponents) tutor for a Karametra's Acolyte.

T5: Tutor for Ant Queen, tap the acolyte to generate as many 1/1's as possible, then on your opponents turns tutor for a Woodland Bellower, then grab a Shaman of Forgotten Ways.

T6: Generate as many 1/1's as possible, then either:

  1. Tutor for Avenger of Zendikar, bounce a land to untap Yisan, then tutor for Craterhoof Behemoth, use Shaman of Forgotten Ways to set your opponents life total low, then swing for a lot of damage.

  2. (My preferred way) Tutor for Regal Force and hope you get some combo pieces.

For a more detailed description of how to play Yisan decks check out:

http://landdestruction.com/yisan-the-wanderer-bard-edh-deck/

Suggestions

Updates Add

Many of the suggestions I have been getting recently have told me I would do better with a smaller land base. I recently dug through my collection and found a Worldly Tutor, Summoner's Pact, and Awakening, so I have taken out 3 Forest and added all to the list. I know that both of the tutors will be good, and decided to test out with Awakening to see how it works, as I have had success with similar cards like Seedborn Muse and Quest for Renewal. Thanks for all the help.

Comments

Date added 8 years
Last updated 7 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

28 - 0 Rares

21 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.83
Tokens Beast 3/3 G, Elephant 3-3 G, Insect 1/1 G, Plant 0/1 G
Folders Speed kill, EDH, Decks I would like to obtain, edh ideas, Best shit, EDH Help, Random ideas, Deck Ideas, mono green, Decks I like
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