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Ramp (2)

Saproling Army (1)

Other (1)

Removal (1)


primer incoming

Dark Ritual and Cabal Ritual: Good early ramp to get out combos, you know the drill.

Carpet of Flowers: The odds of not playing blue are extremely low and the extra mana generated is well worth it.

Crop Rotation: Useful for grabbing whatever color or special land you need like Volrath's Stronghold or Cabal Coffers.

Chrome Mox: Typical zero drop mana

Sol Ring: Yeah.

Growing Rites of Itlimoc  : While obviously Gaea's Cradle would be better, I don't have that kind of money so we have thew next best thing! Scrying 4 for a land or creature isn't bad either.

Ad Nauseam: Essentially can dig you to a wincon at instant speed provided you have enough life.

Oakhame Adversary: Dropping this on turn two can be VERY advantageous for card draw, plus with it having deathtouch no one wants to block it.

Phyrexian Arena: Costs one more than Dark Confidant but I would rather lose the one life a turn, it's personal preference. (I changed my mind oh well)

Skullclamp: Get a saproling attach Skullclamp to draw two AND drain everyone at the table with Slimefoot, the Stowaway? Heck yeah.

Snake Umbra and Keen Sense: Attach these to either Slimefoot, the Stowaway or Zulaport Cutthroat to draw cards whenever you do damage by sacrificing.

Sylvan Library: Probably the best green draw spell. Remember to pay eight life if its the worst cards in the deck too!

Buried Alive: Used primarily to dump Channeler Initiate, Devoted Druid, and Shriekdiver in order to combo with :card:Necrotic Ooze, but can also be used to bin Razaketh, the Foulblooded or Craterhoof Behemoth to for reanimate spells.

Demonic Tutor: One of the best tutors out there, grab whatever card you need to win.

Diabolic Tutor: The same as Demonic Tutor but you have to sacrifice a creature, whoch is no ussue for this deck.

Eldritch Evolution: Another good creature tutor, you can use it on a saproling to get most creatures in the deck such as mana dorks or cards for Necrotic Ooze

Entomb: The same as Buried Alive just single target.

Finale of Devastation: Typically you'll want to search out Craterhoof for ten to swing in for the win instantly, but can also be a nice tutor if you need mana dorks, Razaketh, the Foulblooded or Necrotic Ooze.

Green Sun's Zenith: Same as card:Finale of Devestation except I feel less like I wasted a card when I search out a mana dork with it.

Razaketh, the Foulblooded: This card. THIS card. Even if you are making minimal saprolings a turn, you can tutor up every combo in your deck with this one card AND it can be used by Necrotic Ooze as well. Too good.

Worldly Tutor: Grab what ever creature on your opponents end step and throw it on top.

Doubling Season, Parallel Lives, and Primal Vigor: The most important three cards in the deck. Getting multiple saprolings with these cards is how you win most games.

Mycoloth: Sacrifice a handful of saprolings and if it lasts to your upkeep, get way more.

Necrogenesis: This one is more of a pet card, but the creature removal is good since there are a lot of graveyard decks in my playgroup.

Tendershoot Dryad: Making saprolings on every upkeep is super powerful, especially this card that makes them all 3/3s

Utopia Mycon: Essentially a Phyrexian Altar but for saprolings. Plus, every three turns it makes a saproling which is...ok.

Verdant Force: Same as Tendershoot Dryad just not as good

Verdeloth the Ancient: Another pet card, though if you have infinite mana with Necrotic Ooze you can make infinite saprolings.

Craterhoof Behemoth: Not exactly a saproling, but it sure makes them all big and scary. Pretty self explanitory.

Walking Ballista: This one is REALLY not a saproling but where else am I gonna put it? The deck makes infinite mana, gotta have a back up for that mana if all else fails.

Ashnod's Altar: The primary way you will sacrifice creatures in the deck with Slimefoot, the Stowaway on the field. Combined with any of the token doublers generate infinite mana and infinite pings with the commander.

Razaketh, the Foulblooded: Tutoring anything and everything in the deck is pretty broken and the two life is negligible. As I said, very good.

Utopia Mycon: As I said earlier its just Phyrexian Altar. Helpful for color fixing if needed.

Westvale Abbey  : An excellent backup plan, sacrificing five saprolings for a 9/7 indestructable with lifelink can be great in a pinch

Grave Pact and Dictate of Erebos: Sacrifice your own creatures and wipe everyones board, must have.

Zulaport Cutthroat: Simply a backup option if Slimefoot, the Stowaway is unavailable.

Eternal Witness and Noxious Revival: Get back anything in the graveyard, fantastic cards.

Animate Dead, Reanimate, Life / Death, Dread Return, and Victimize: These all function in the same way, bring back a destroyed Necrotic Ooze or even a Razaketh, the Foulblooded turn two.

Assassin's Trophy and Beast Within: Permanent destruction is good destruction.

Abrupt Decay, Windgrace's Judgment and card:Casualties at War: More destruction just some nonland destruction too.

Damnation: Good honest board clear

Nature's Claim and card:Golgari's Charm: Artifact and enchantment destruction at its finest. l

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Casual

99% Competitive

Date added 5 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

56 - 0 Rares

24 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.84
Tokens Beast 3/3 G, City's Blessing, Human Cleric 1/1 BW, Saproling 1/1 G
Folders Dual Color, Inspiration
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