Maybeboard


This is a spell slinging deck focused on control through removal and counterspells. I'm not 100% sure what the best win condition would be for this deck, but the idea is that you don't want to draw too much attention to yourself as you keep big threats off the board and eventually steal/copy some key permanents to swing momentum in your favor.

I'm open to tips on ways to improve the deck or tighten win conditions.

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98% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

31 - 0 Rares

24 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.17
Tokens Ape 3/3 G, Construct X/X C, Copy Clone, Drake 2/2 U, Frog Lizard 3/3 G, Gold, Servo 1/1 C, Shark X/X U, Spirit 1/1 W
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