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Enchantment (1)


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Ignore the second line of text (mostly), Sonic the Hedgehog is Thousand-Year Elixer in the command zone, because "Gotta go fast!"

Also Miles "Tails" Powers is here, because "the new split screen lets two play."

Dynaheir + Zirda pingers. Zirda's a bit of a nombo with Dynahier's tap ability, and some of the best things she can discount are creature lands, but it was very fun to build with such a severe restriction, and resulted in me finding some hilarious jank combos.

This is a pet deck that is always evolving. New tech like Orthion laughs in the face of Jaxis, the Troublemaker + Sky Hussar + Ocular Halo + Alloy Myr + Paradise Mantle + Dynaheir, Invoker Adept as a combo, but I have won games with that exact boardstate more than once!

Ignore it saying Veteran's Voice is illegal for this list, Tappedout's rules text is wrong. Oracle text says "Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped." (https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3189)

  • Gilraen, Dunedain Protector - This is another card that can combo with Sky Hussar and our ideal boardstate of either two mana dorks or one dork and Zirda. Ping, flicker Hussar, untap your creatures, and repeat. Also has added utility in doling out vigilance and lifelink, which are very powerful for pingers, as well as protecting something from a boardwipe.
  • Song of Totentanz - Another silly combo win we pull off is Eiganjo Uprising + Mystic Reflection , and this can achieve a similar effect. The important part is that neither X spell defines their token as having haste, but rather grant it after creation, which means that having them enter as a copy of a pinger can get gross.
  • Katsumasa, the Animator - Along with the creature lands and Myth Realized, this is a way for us to get silly with Mirrorweave. Mirrorweave copies the original state of the card, not modifying effects, so targeting an animated artifact will turn all other creatures into bricks for a turn.
  • Narset of the Ancient Way - Just a solid midrange walker who does many things this deck wants, and can ultimate fairly quickly. If she made a body she would be absolutely busted here.
  • Teferi, Who Slows the Sunset - Another solid walker who does a lot that this deck wants. Can untap three things a turn, draw cards, and his ultimate offers an effect that Zirda otherwise locks out (neither Drumbellower nor Unwinding Clock qualify for her restriction).
  • Diviner's Wand - This can get a free equip on the commander and 1/4 creatures in the deck. The draw ability is also something to hit off Dynahier's tap effect, which 4 mana to have something draw 2 cards, pump +2/+2 and gain flying isn't too shabby.

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93% Casual

Competitive

Date added 1 year
Last updated 1 year
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

50 - 2 Rares

20 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Citizen 1/1 GW, Copy Clone, Emblem Narset of the Ancient Way, Emblem Teferi, Who Slows the Sunset, Foretell, Goblin 1/1 R, Manifest 2/2 C, Pilot 1/1 C, Rat 1/1 B w/ Can't Block, Samurai 2/2 W, Servo 1/1 C, Spirit 1/1 W, Treasure
Folders Commando
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